Split

@split-chaosangel.bsky.social

she/her. classic sonic stan, MM&B appreciator. I also have other interests.

very neat detail in Sonic CD's level design is how dynamically automation is used since a lot of the time it's more than just "automation". for example in this part of palmtree panic act 2 you can use a well timed jump to get on top of the loop and tube, which actually saves you time

Bild