🎙️ Side Quests & Save Points 🎙️

@sqsppodcast.bsky.social

🎙️Side Quests & Save Points: An MMO & RPG Podcast💾 Exploring the worlds, stories & creators behind your favorite RPGs & MMOs. Devs, VAs, & more join the adventure! ⚔️✨ 📩 Contact: sidequestsandsavepoints@gmail.com 💬 Discord: discord.gg/73KfecTgEW

Outward was deliberately built for old-school RPG players. No quest markers, a map you have to read and navigate by landmarks, and even the chance to accidentally sell something you later discover was a quest item. Guillaume Boucher-Vidal spoke about that design philosophy when he joined us on SQSP.