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peace above all ✑ @filessorted.bsky.social ∞ @starveldt on most platforms ∞ 🩷 @skunkiter.ca
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75 entity npc test utilizes parallel luau to maximize performance, these npcs use the same custom collide and slide algorithm that the character does, no reliance on roblox physics at all #Roblox #RobloxDev #RobloxDevs
Words of affirmation for today: I just said to myself: Yes, we ARE going to release a new game this year. Not in five hundred dozen halfs of years from now. THIS year. Yes. #gamedev
hyperlaser animations sound design by me animation by alex (on twitter only, x.com/rockybusher) #Roblox #RobloxDev #RobloxDevs
character sounds, (mostly) finished particles for the gravity coilgun #Roblox #RobloxDev #RobloxDevs
the "gravity coilgun" (it's a railgun) somewhat sticks to its name. i'll make it actually shoot next #Roblox #RobloxDev #RobloxDevs
viewmodel w/ sounds. audio for the light/heavy fire also has crossfading so it's of somewhat equal volume #Roblox #RobloxDev #RobloxDevs
gravity coilgun animation by my friend, sound design by me #Roblox #RobloxDev #RobloxDevs
grappling hook animation by my friend, sound design by me #Roblox #RobloxDev #RobloxDevs
something for the roblox developer challenge fully kinematic character controller, collide and slide algorithm, movement based on the quake source code. #Roblox #RobloxDev #RobloxDevs
📢 App Version 1.93 is rolling out now (1/5) This release includes the thread composer, improved tooling for adding content warnings to your own posts, and other improvements and fixes. Open this thread for more details. 🧵
making a vscode extension for powerlang, a programming language for retrostudio globals and libraries are regenerated via scraping pure html (thank you gitbook) #Roblox #RobloxDev