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13 years ago today, Star Wars: Force Collection launched with 230+ collectible characters and almost every mobile gaming idea imaginable in 2013. We called it “absolutely abysmal” in 2015. Time has made it much more interesting. swtorstrategies.com/2026/09/star...

13 Years Ago Today, Star Wars Launched a Card Game With 230 Characters

Star Wars: Force Collection arrived on September 4, 2013 with 230+ characters, premium Crystals, card battles and almost everything that defined mobile gaming at the time.

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Star Wars: Galactic Racer can hit around 1,000 km/h. Fuse says the late-game speed is the fastest-feeling thing the team has ever made — and admits they are “a little worried” about how players will handle it. swtorstrategies.com/2026/09/star...

Galactic Racer Hits 1,000 km/h — and Even the Developers Are Worried

Fuse Games says Galactic Racer can reach 1,000 km/h, with late-game speeds so extreme the developers admit they are slightly worried about players keeping up.

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Cly Kullervo apparently does not believe turns should end. This Zero Company build combines Gunslinger AP refunds, Onslaught scaling and two Astromechs feeding her more Action Points. The result can get ridiculous. swtorstrategies.com/2026/09/zero...

This Mandalorian Build Can Keep Cly’s Turn Going Almost Forever

Combine Cly Kullervo with Gunslinger, AP refunds and two Astromechs and Zero Company’s turn economy starts behaving very strangely.

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Bought Star Wars Battlefront digitally on PSN between 2019 and 2023? It is on the eligible-games list in Sony’s proposed digital pricing settlement. Some U.S. users may receive PSN wallet credit automatically. swtorstrategies.com/2026/09/star...

Bought Battlefront on PSN? Sony May Owe You Store Credit

Star Wars Battlefront is on the eligible-games list in Sony’s proposed digital pricing settlement. Some U.S. buyers may receive PSN wallet credit.

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15 years ago today, SWTOR’s first Beta Testing Weekend began. Thousands of players finally got hands-on with BioWare’s Star Wars MMO before launch. A very different time — and the beginning of a game that is still here today. swtorstrategies.com/2026/09/swto...

15 Years Ago Today, Thousands Got Their First Taste of SWTOR

On September 2, 2011, BioWare opened SWTOR’s first Beta Testing Weekend and thousands of players finally got hands-on with the MMO.

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Some Zero Company players are leaving negative Steam reviews over Bit Reactor’s furloughs. But if strong sales could help bring staff back, does that protest risk hurting the people it is meant to support? swtorstrategies.com/2026/09/zero...

Zero Company Players Are Leaving Negative Reviews Over the Furloughs

Some players are protesting Bit Reactor’s furloughs through negative Steam reviews — but could weaker sales hurt the staff they want to support?

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The best class in Zero Company may be the one that makes everyone else better. Scout takes our #1 spot thanks to Advantage generation, with Medic and Gunslinger close behind. Some Specializations are also much stronger as secondary picks than primary ones. swtorstrategies.com/2026/09/star...

Best Zero Company Class? All 8 Specializations Ranked

Scout, Medic and Gunslinger lead our ranking of all 8 Zero Company Specializations — but some classes are much better as secondary picks.

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9 years ago, Star Wars went all-in on AR. Force Friday II brought scavenger hunts, virtual characters and Jedi Challenges lightsaber duels into the real world. For a while, this looked like the future of gaming. swtorstrategies.com/2026/09/star...

9 Years Ago, Star Wars Tried to Turn the Real World Into a Game

Force Friday II brought AR scavenger hunts, virtual Star Wars characters and lightsaber training into phones, shops and living rooms.

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Exactly 16 years apart. Sept. 1, 2010: LucasArts cuts around a third of its staff ahead of The Force Unleashed II. Sept. 1, 2026: Zero Company is a Steam hit after Bit Reactor furloughed staff before launch. Different circumstances. Uncomfortable echo. swtorstrategies.com/2026/09/zero...

Zero Company’s Furlough Story Has a Grim Star Wars Echo

Exactly 16 years before Bit Reactor’s Zero Company furlough story, LucasArts cut around a third of its staff ahead of The Force Unleashed II.

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22 years ago today, Star Wars Galaxies changed how players became Jedi. Publish 10 introduced Aurilia, Force Sensitive quests and the Jedi Trials, replacing much of the old profession-grind madness with an actual path to the Force. swtorstrategies.com/2026/08/star...

22 Years Ago, Star Wars Galaxies Changed How You Became a Jedi

Publish 10 replaced SWG’s infamous profession-grind Jedi unlock with Aurilia, Force Sensitive quests and a much more thematic path to the Force.

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Star Wars Outlaws launched two years ago today Then came softer-than-expected sales, months of patches Steam, two expansions and a long attempt to win back players. Its post-launch story may be more interesting than the launch itself swtorstrategies.com/2026/08/star...

2 Years Ago Today, Star Wars Outlaws Launched — Then Everything Got Complicated

Star Wars Outlaws launched with huge expectations in 2024. Soft sales, patches, Steam, DLC and two years of updates turned its story into something far messier.

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Star Wars was almost unfairly perfect for Disney Infinity. The franchise had spent decades selling us plastic Darth Vaders. In 2015, the plastic Darth Vader also unlocked Darth Vader. 11 years ago today, Star Wars took over Disney Infinity. swtorstrategies.com/2026/08/star...

11 Years Ago Today, Star Wars Took Over Disney Infinity

In 2015, Star Wars became the centerpiece of Disney Infinity 3.0. Less than a year later, the entire toys-to-life series was coming to an end.

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We’ve put together a Zero Company beginner guide covering 10 mistakes that can make a campaign much harder than it needs to be. Squads, Bonds, upgrades, mission choice, permadeath, reserves and knowing when to leave a bad fight. swtorstrategies.com/2026/08/star...

Star Wars Zero Company Beginner Guide: 10 Mistakes You Really Want to Avoid

From bad squad choices and neglected Bonds to mission selection and permadeath, these are 10 Zero Company mistakes worth avoiding before they hurt your campaign.

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Zero Company peaked at 69,046 concurrent Steam players on launch day, narrowly beating Jedi: Survivor’s all-time peak of 67,855. Not the overall Star Wars record, but a very strong start for a single-player turn-based tactics game. swtorstrategies.com/2026/08/star...

Star Wars Zero Company Beats Jedi Survivor’s Steam Peak

Zero Company reached 69,046 concurrent Steam players on launch day, beating Jedi Survivor’s all-time peak and climbing to No. 1 on the Top Sellers chart.

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The Zero Company reviews are in, and “Star Wars XCOM” may finally be becoming an inadequate description. It’s sitting at 88 on OpenCritic at the time of writing, with critics consistently praising the tactics, characters and story. swtorstrategies.com/2026/08/star...

Star Wars Zero Company Reviews Are In — And Bit Reactor May Have a Hit

Critics are praising Zero Company’s tactical combat, story and cinematic presentation, with strong review scores arriving ahead of launch.

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Speeder bikes in Star Wars: Galactic Racer can convert braking into boost. Lose speed entering the corner. Store the energy. Fire yourself out the other side. Vehicle choice is starting to look much more important than a simple stats screen. swtorstrategies.com/2026/08/star...

Galactic Racer’s Speeder Bikes Turn Braking Into Boost

Speeder bikes in Star Wars Galactic Racer can store energy while slowing into corners and release it as acceleration on the way out.

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6 years ago today, Vader Immortal came to PlayStation VR. All three episodes. Lightsaber Dojo. Mustafar. Darth Vader standing directly in front of you. Turns out he is considerably more intimidating at human scale. swtorstrategies.com/2026/08/vade...

6 Years Ago Today, PlayStation Players Got to Face Darth Vader in VR

On August 25, 2020, Vader Immortal brought all three episodes to PlayStation VR and put Darth Vader directly in front of PS4 players.

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Star Wars Zero Company launches August 27. One Amazon Canada customer already has the PS5 version. And yes: It actually plays. They’ve already finished the first mission. Spoiler season has officially started early. swtorstrategies.com/2026/08/star...

Star Wars Zero Company Is Already Playable Two Days Early

At least one physical PS5 copy of Star Wars Zero Company has arrived before launch — and the game can already be installed and played.

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Nintendo revealed the GameCube 26 years ago today. Factor 5 brought a playable Star Wars demo. They built it in 19 days. X-wing. Death Star. TIE fighters. That frantic prototype would eventually lead toward Rogue Squadron II. swtorstrategies.com/2026/08/star...

Star Wars Helped Reveal the GameCube With a Demo Built in 19 Days

Factor 5 had just 19 days to build a playable Star Wars demo for Nintendo’s GameCube reveal. It would eventually lead to Rogue Squadron II.

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21 years ago today, Star Wars Galaxies passed 1 million retail sales. Kashyyyk was open. Mustafar was coming. And thousands of players were still busy being crafters, entertainers, merchants and mayors instead of saving the galaxy. swtorstrategies.com/2026/08/star...

21 Years Ago Today, Star Wars Galaxies Passed One Million Sales

On August 23, 2005, Star Wars Galaxies crossed one million retail sales during one of the busiest years in the MMO’s history.

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Zero Company may be some XCOM fans’ first Star Wars story. Do you need to watch The Clone Wars first? No. It adds context, especially around Pong Krell, Anakin and Rex, but the game tells its own story. swtorstrategies.com/2026/08/zero...

Zero Company Could Be Some XCOM Fans’ First Star Wars Story

Some strategy fans are coming to Zero Company because they love XCOM, not Star Wars. So how much Clone Wars homework do newcomers actually need?

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