Stefan

@stefankozik.bsky.social

• iOS Swift & SwiftUI Developer | Inclusive UI & UX Designer • creator of Filmatica, Quitly and Majestific apps

I didn’t want my paywall to feel too generic, so I built an interactive swipe-based experience. Thoughts? - Works on all iPhone sizes - Dynamically adjusts offsets based on user gestures - Built entirely in SwiftUI

Created this smooth drag & drop interactions in SwiftUI (with multi-item support) ✨ The goal was to get as close as possible to the Things 3–style drag & drop experience, while also supporting multi-item drag.

Good swipe actions are underrated. They don’t just save taps, they can reduce decision time. I'm testing custom swipe gestures with clearer visual cues (color + motion) so actions feel obvious before commit. Would you improve something?

Lock screen widgets are finally coming to Quitly! I’ve heard mixed opinions about whether it’s beneficial to see something you’re trying to quit, but as I realized, for many people it can be motivating to see their progress they’re proud of. What do you think? #swiftui #iOSDev #ui #UXDesign

Lock Screen widgets in Quitly app.

Any native German speakers here? I’d love to hear a feedback on the German App Store screenshot texts. I used GPT for the translation, but I’m not sure if it sounds natural enough. What do you think? (I also attached the English version for reference and context.) #iosdev #indiedev #aso

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Hey guys, does anyone know the best way to get device orientation updates in SwiftUI, even when the user has locked the orientation on their iPhone? I’m trying to achieve the same effect as the native Camera app, where icons rotate despite the device's orientation being locked. 🤷‍♂️