We hit 100 wishlists for Benthos!! Thank you everyone!
Stickguy101
@stickguy101.bsky.social
Wishlist Benthos!! https://store.steampowered.com/app/4276370/Benthos/?utm_source=bluesky&utm_medium=social&utm_campaign=benthos_steam_store&utm_content=personal_about GameDev, Programmer, and YouTuber!
For today's #screenshotsaturday, we can show off a little of the work being done behind the scenes to expand the Submarine! Textures are still being adjusted, but we can't wait to show off how this all looks in-engine! #gamedev #indiegame #horrorgame #indiedev
Today I updated Purge Repurpose Destroy! Added in Discord Social support and also wrote a semi Post-Mortem discussing the game and my overall thoughts on the project after all this time #gamedev #indiegame #horrorgame #indiedev stickguy101.itch.io/purge-repurp...
"Purge Repurpose Destroy" 0.2.3 & A Postmortem Talk
It's been a while, hasn't it ? Life has been moving fast, but somehow I've been keeping up. Since Purge Repurpose Destroy 0.2.2, I've graduated from college, published the Steam store page for my new....
stickguy101.itch.io
Hello everyone! Today we've posted our monthly devlog on our Steam news page! We go over new creatures, main menu work, and other general announcements! store.steampowered.com/news/app/427... #gamedev #indiegame #horrorgame #indiedev
Benthos - Benthos Devlog #002 - Main Menu(s), New Creatures, & More! - Steam News
Let's dive into this!
store.steampowered.com
For today's #screenshotsaturday we have the Main Menu! It's gone through a ton of iterations over the past 2 weeks, with plenty of feedback going into it! Thank you to everyone who helped contribute to it! #gamedev #indiegame #horrorgame #indiedev
It's late at night and even tho i'm probably gonna scrap this I was messing around with a terminal aesthetic and it is technically work I did today, but it's almost 2am for me and i'm gonna sleep now #gamedev #indiegame #horrorgame #indiedev
I'm Alive! I was traveling in Japan for the last 2 weeks, so expect your typical #screenshotsaturday posts in the future. Thank you!
Made a few creature mockups for my Concept artist today, feel like showing off this ever-so-slightly large worm... #gamedev #indiegame #horrorgame #indiedev
This is a proposed Main Menu BG I made this week Here it is in motion, and I'm proud of how it's turned out! #screenshotsaturday #gamedev #indiegame #horrorgame #indiedev
Over the last couple of days, I've continued working on the backend for Benthos, specifically the save and mission-generation systems. However, the release of the new Deltarune chapter has also eaten into my time. However I should have something tomorrow to show off... #gamedev
The amount of work that went into getting all of this stuff spit out is nutty, but today I finally managed to fetch the available missions and output them into a series of selectable mission boxes! #gamedev #indiegame #horrorgame #indiedev
Said this in a previous post, but the point still stands: this week has pretty much just been me putting on my Software Engineer hat and going ham on Bentho's mission system and save system! #gamedev #indiegame #horrorgame #indiedev #screenshotsaturday
I would like to thank my friends, my family, and my strange homunculus for helping me reach this monumental goal!
Expect a bit of downtime for the next few days, since I'm currently implementing the save and mission systems for Benthos, and it's hard to really deliver any flashy visual stuff that non-developers care about. Your brain kinda skims over this stuff. #gamedev #indiegame #horrorgame #indiedev
My creature pitch for the Icy Stomper! One of my favorite creatures I've come up with so far! What other cool creatures would you guys like to see? #gamedev #indiegame #horrorgame #indiedev
This week is a pretty big #screenshotsaturaday! We've posted our first devlog post on our Steam store page, where you can read all of the details about what we're working on, what we've done so far, and what to expect in the future! #gamedev #indiegame #horrorgame #indiedev
Here are some screenshots of the now complete player room! Nobody's lived in here for a while, but it's better than sleeping in an Iron Coffin!
Where I'm at right now vs. where I started for the player room! #gamedev #indiegame #horrorgame #indiedev
THE BENTHOS.... THE BENTHOS IS REAAAALLLL! You can now wishlist on Steam!! store.steampowered.com/app/4276370/... #gamedev #indiegame #horrorgame #indiedev
This week we made good progress on the Lobby, updated the player HUD, and started work on the main menu! Assuming everything goes well, we're planning on making Benthos wishlistable on Steam tomorrow!! #gamedev #indiegame #horrorgame #indiedev #screenshotsaturday
Some main menu progress pics, there have been many iterations already, but my biggest input has been to make the menu feel as Diagetic as possible! #gamedev #indiegame #horrorgame #indiedev
Today, I adjusted the player's helmet to make it look more "glassy" & how it received lighting! #gamedev #indiegame #horrorgame #indiedev
Today I've been working on changing the player HUD from 2d to 3d, still actively workshopping it, but you can see what I have now vs what it was like before #gamedev #indiegame #horrorgame #indiedev
Today I started work on modeling the player mission terminal & texturing the shop room! #gamedev #indiegame #horrorgame #indiedev
Got some SFX done & I've also posted a mini dev-log! #Screenshotsaturday #gamedev #indiegame #horrorgame #indiedev
Today I did some texturing for columns & and started texturing the player's room! #gamedev #indiegame #horrorgame #indiedev
Using Vertex painting for detailing is really helpful! Old (Left) vs New (Right) #gamedev #indiegame #horrorgame #indiedev