I hope its going to be a very interesting kind of city builder game. 🏙️ Right now I am just figuring out, how they are going to deform to the cells. 🏢 More to come soon. Next: Implementing the actual gameplay 🔥 #madewithunity #gamedev #indiedev #CityBuildingGames
stolaswhisper
@stolaswhisper.bsky.social
Creating what I want 🪄 https://linktr.ee/stolaswhisper
After almost a year of fiddling around, I finally got my road tool working 🥱 In case you wonder, its for a city building game on an irregular grid 🏙️ #madewithunity #gamedev #indiedev #CityBuildingGames
Experimenting with volume textures #madewithunity #unity3d #gamedev #indiedev #shaders
WIP - Custom crowd movement and avoidance #unity3d #gamedev #indiedev #gamedevelopment #indiegames #madewithunity
Testing animation for my terrain shader #indiedev #gamedev #madewithunity #shadermagic
My custom terrain generation using SDFs in shadergraph #madewithunity #indiedev #gamedev #shadermagic
Morphing UI icons in shadergraph #gamedev #indiedev #shadermagic #UI #madewithunity
Reworked my UI-Shader, this is how it looked before: bsky.app/profile/whal... #gamedevs #indiedev #shadermagic #madewithunity
Finally getting closer to kinda replicate Apples Liquid Glass, but still making it in my own style for the game. Love how it "connects" when moving elements around. #madewithunity #gamedev #indiedev
Finally finished with the base of my road placement. Still some placeholder assets, but one step at a time. Thank you @boristhebrave.bsky.social for sylves, very easy to work with :) #indiedev #madewithunity #gamedevs
This time I am working on a shader (in shader graph) to deform an object based on my cells grid (yes its inspired by Townscaper) Still some errors, it changes the rotation, but thats gonna be an easy fix. I hope😄 #gamedev #madewithunity #indiedev #shadermagic
Finally getting closer to kinda replicate Apples Liquid Glass, but still making it in my own style for the game. Love how it "connects" when moving elements around. #madewithunity #gamedev #indiedev
Trying to implement my own UI shader like apples liquid glass. #madewithunity #gamedev #indiedev