Stratos

@stratosphere.bsky.social

Game design, UX, UI & animation. Co-founder at Bomburo https://linktr.ee/stratos_bomburo

Don’t miss out on this one. The first was a huge inspiration for me and the sequel is such a joy to play, intense and complex in the best way.

Arnold Rauers@arnoldrauers.com · 4mo ago

Card Crawl 2 the official sequel to the beloved original is ✨ OUT NOW! ✨ Download for free on iOS and Android! 🍏 apps.apple.com/us/app/card-... 🤖 play.google.com/store/apps/d... Once again, you’ll face Hoerni and his friends in clever solitaire-style card battles. See you in the taverns! 🍻

Saint Lumina will stand in your way very early in the game. With her insistence on "helping" people and an air of moral superiority, she may prove more irritating than truly challenging.

A black and white hand drawn card of an imaginary saint for the game, the Devil's Accountant. Below the card the description reads: Saint Lumina the Compassionate.
Known for her acts of mercy toward the sick and forgotten. She carries a lantern that symbolizes hope.

Trying to escape Hell as the devil's accountant you will need to face some terrible foes. Committed holy characters who resist temptation and need some extra persuasion to be turned into sinners.

4 cards with a black and white drawing of an imaginary medieval holy character depicted in each. Sister Eulalia is depicted fleeing a burning neighbourhood, Friar Gregor is a relaxed traveler, Saint Isidra is holding a candle with a black flame and Saint Calista is praying with tears in her eyes.

In Devil's Accountant you use your bookkeeping prowess to convert a series of powerful exalted figures into sinners and move up the ranks of hell with the hope of one day escaping the underworld.

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Today was the first time I played the game I’m making and I had fun. It’s a good feeling seeing all the systems come together after all this work and a sense of fun and accomplishment emerging through play.

Today’s realization: When you start a new habit or routine, it’s not just about the immediate impact it has on your life. There’s also a secondary layer of change that comes from mastering it over time. This second layer is not always apparent in the beginning.

I’ve implemented a scoring system where every time you collect 10 coins, they are replaced by a single coin worth 10 points. The original 10 coins go back to your coin pool.

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I drew up a new character for the Devil's Accountant. The demon is a very useful ally for the accountant because he can help you corrupt even the most virtuous characters.

A card with a black and white, line art a portrait of a funny looking demon. He sports a mullet, two short horns and impeccable manicure.

I've been in Seoul for nearly a month, and one thing that stands out for me is how they transform otherwise harsh, inhuman infrastructure into vibrant green spaces with pathways for cute strolls.

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I’m working on a new mechanic where characters are more (or less) virtuous and they require more than one sin to be condemned. Here the Undertaker needs to sin three times to be sent to hell. Characters who commit good deeds might become more virtuous and thus harder to punish.

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Hello bluesky! The Devil’s Accountant is a digital card game I am working on. You are the Devil’s bookkeeper and your employer wants you to “cook the numbers” in order to send as many souls as possible to hell.

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