Is our game ugly, or exactly what it needs to be? We've been getting split reactions to our game's minimalist shader look: some people love it, others assume it's unfinished. Made a short video walking through why we built it this way (constraint → creature design → making them come to life). 🧵👇
Studio Rozaldi <|°ᴗ°|> Indie Game Devs
@studiorozaldi.bsky.social
Small French team of 3 making a contemplative sci-fi exploration game 🪐 A rover, a planet with no light and strange creatures to understand. Come explore with us. Unannounced for now -> follow us to see where this goes!
Big news: we received a grant from the Grand Est region in France to help build our exploration game into a real vertical slice. Alongside that, here's a short and sweet video showcasing our main mechanics! #indiegamedev #frenchdev
It’s #screenshotsaturday .𖥔. We're a french indie team building a contemplative sci-fi exploration game. You're a rover on a planet with no light but yours, scanning strange (and cute) local wildlife to learn how they behave and how to get home. 🪐Unannounced for now. Watch it come to life! #indiedev
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First batch is up! Ten fantastic-looking new or upcoming indie games you'll very probably want to stick on your Wishlist asap: kotaku.com/indie-penanc... Please repost this to get these games as much attention as possible. Especially *you*, person with a squillion followers.