Sugary Spire

@sugaryspire.bsky.social

The official BlueSky for Sugary Spire, a sugary sweet fangame of Pizza Tower! https://discord.gg/9SCsKfQc

As of today, every Sugary Spire level, with the exception of the crumbling tower equivalent now has a fully playable layout! The game is no longer a matter of "if" but a very long matter of when. Now starts the polishing phase for levels with art, tiling, programming, and layout.

Today, we playtested and got mostly positive feedback from one particular World 3 level that's been difficult for us to make. We're very happy about it. We now can move onto more visuals, as well as polish for World 3 levels, plus focused level design for World 4. Art unrelated.

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Chocoa Cafe is coming along nicely as we start to work on some more challenging levels of the game now. We've still got a good bit ahead of us, but World 2 is almost done completely minus a few sprites and visual tweaks!

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A huge, HUGE thanks to everyone who made this demo possible, and another huge thanks to everyone who tuned into the stream today! I had a blast sharing the role of Oizelle with Gaproo (I played her for the 2nd half of the stream) and voicing The Painter in Exhibition Night! <3

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Sugary Spire@sugaryspire.bsky.social · 2y ago

Sugary Spire: Exhibition Night is out now! (It's been out for a bit, actually, but we forgot to mention it on here... Sorry Bluesky!) www.youtube.com/watch?v=InEi...

Exhibition Night is the last demo we'll be making for Sugary Spire before the full game releases, and it comes out tomorrow. We've worked diligently to ensure that the quality will be at least on par with the final game.

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We're extremely thankful for all of your continued support for Sugary Spire, and there's a lot we've been working on, even if you can't see it just yet. Happy Thanksgiving to those who celebrate! 🦃