Tarmunds

@tarmunds.bsky.social

Environment 3D artist Stylized and Handpaint enjoyer

Hey everyone, I’m currently open to new opportunities as an Environment Artist / Technical Artist. I work at the intersection of art + tech, building real-time environments, workflows, tools, and shaders that improve both visual quality and production efficiency. 1/3

Bild

Hey peeps, last week I had the opportunity to meet some of my remote students One of them offered me some custom stickers she made based on my cats and phrasing 🌟 Thanks to her, and don't hesitate to support her, link below

BildBildBildBild

Hello world :) I'm looking for a video editor, Ofc paid work ! Nothing too complicated, cuts, audio cleaning, text display,... And more if possible. I don't go often on BSKY, so if you want to apply send me a message on discord (Tarmunds) or by mail tarmunds@gmail.com

Hey guys, time to lit my server again :) Small event if you want to join, 1 day 1 asset, on next Saturday ! Join us if you want to participate, discover new artists and chitchat in voc while making our assets :) Link of the discord server below

Bild

Heyy again, I’ve just published a semi major update with new features and fixes: - Pixel depth choice - Custom bake presets (that you can add) - Fix of the shading of the DirectX bake preview (auto flip green channel in mat) V patch note below V You can download it already!

Bild
Tarmunds@tarmunds.bsky.social · last yr.

Hey, I just published an update for my baking supply addon :) It allow you in one click to setup a bake project, push properities and even bake !! only on @marmoset3d.bsky.social V download it for free with the link below V

Hey guys, I finally release this one :D Enhanced vertex color tool A Blender Addon to streamline vertex color operation over multiple meshes V Link to download it for free below V

Hey guys, I'll try to get back to my socials and to start posting again :) Here's an addon I'll be releasing soon, A vertex colour tool for blender, to bake multiple information through VColor. Random, gradient, occlusion, texture...

Meanwhile I'm working on adapting the Pivot Painter 2 script for Blender. Here's an example, with all the Pivot Painter skinning done inside Blender :) Great to simplify the foliage workflow Maybe I'll clean it up and release it too.

Heyo guys, another addons that I cleaned and published. Focused on a batch export with reset of the position of the object at the center of the world Based on each object or hierarchy Multiple path support Super useful for in engine integration, you can grab it for free below

Bild