Some steps of the making of my last project Do you know a way to make timelapses in Blender? I couldn't find any that could stay the same angle easily or use a camera
Tatzled-Zorg
@tatzled-zorg.bsky.social
Full-time IT nerd I like making 3D stuff and talk about anything
Are there two souls inside? Or none? Inspired by Spikulec artwork #b3d
Do you want me to start streaming my projects again? The temperatures are becoming bearable again so I can turn back my computer into heater mode
WIP: Retopo and UV unwrap done! Now to the shader and texturing #b3d
Finished porting Efrim v2 on Warudo! There are still a lot of small details to fix, but it works finally Overall Efrim is my biggest project yet #b3d
Export of Efrim v2 to Beat Saber done! It took me way too long to do it T_T The hardest now will be to port it into Warudo (I'll also learn how to use ARKit) Sorry for the lack of streams lately, I'm trying to avoid spontaneous combustion
Here comes Efrim v2! I improved my original model a bit, and this animation is the first test of what I can do with it. Next step will be to port the model into Beat Saber and Warudo. I would love to here your feedback! #b3d
Part of the animation graph of the upcoming animation It's kind of beautiful and terrifying at the same time
His head is empty Working on EfrimV2 and just solved an issue of the head wasn't deforming properly with the rig, now his headaches are gone👍 #b3d
Tried this trend to play with shadows #b3d Model from @furflection.bsky.social
Saphira from Eragon, but in the style of the book’s illustration! Everyone tells me this design isn’t great, but I like it, so I figured it would be a fun project to make her face. Inspired by @fellfallow.bsky.social turntables #b3d
Finished a collaboration led by Adleiz and the music made by Sigxin My part was the 3D environment with camera movements, fog and lightning in Blender! #b3d Link for better quality: www.youtube.com/watch?v=fat1...
Soul of Two Brothers, Reya
YouTube video by Adleiz
youtube.com
I needed a model of Nora for a scene I wanted to make with Efrim. Now that I've done her, I will be able to make it I took the opportunity to get used to Rigify, allowing me to make this pose inspired by a drawing from Adleiz #b3d
Inspired the poster of Five Nights At Freddy's: Into the Pit, but with Efrim! My computer didn't like all the balls falling to make the pool, but it was worth it Also I'll play this fnaf game soon! #b3d
If you want to see all the individual objects I made for Sculptober, check out my Tumblr! www.tumblr.com/tatzled-zorg...
This video concludes 1 month of Blender every day. The objective was to make 1 objet in around 1 hour maximum, with some corrections later. I learnt so much during this month, I'm so happy to have come this far #sculptober #b3d
New project done! Initially I wanted to use a free model for Spike but didn't find anything satisfying, so I ended up making it myself. As always I learned a lot making it, for example how to make clouds
Done for this one: a hunter from Half-Life 2 with #blender! I had some troubles with the rig and shaders, but overhaul I like it. And most of all, I learned a lot.
Je vous encourage à signer la pétition Stop Killing Games, qui vise à lutter contre l'obsolescence programmée dans les jeux-vidéo (j'en avais parlé ici). La deadline approche et ils n'ont atteint que (...) 500k signatures sur 1 million ! eci.ec.europa.eu/045/public/#...
2ᵉ Victime du rayon quackificator 3000™ : @tatzled-zorg.bsky.social WEHEHEHEHEHE >:3 #Lowpoly | #quack
Adleiz posted this 2 days ago I made the head animation and she did the rest I don't know anything about these 2 licences but that was really fun to participate! How should we call it? Laxreydau? Reylaxus?
People asked me to create this... thing Credits: TeaComShark for the Rey Dau and Cameron Carson for Laxus
New Blender render! There are still a few flaws that I'd like to fix, but I think I've spent enough time on this project, which has already started 3 months ago It's Efrim from the #Wakfu series (season 4), unjustly unknown to the public, revisited in 3D (Turntable in comm)