Limelight Directive

@teamoglobin.bsky.social

Game dev clump working on Limelight Directive Contact: teamoglobin@outlook.com or @guwahavel.bsky.social

Hi everyone! It's been awhile, but we're still working on this! There were some tough-to-solve design problems with our game, which is why we stopped posting teasers so we could focus on them, but those problems have been solved and progress has gone smoothly!

Bild

We're LOOKING FOR A MUSICIAN that can make electronic music with a bit of industrial and rock elements. High energy and good basslines are also important! If you think your style is a good fit for our game, then contact us with some examples of your work!

We're LOOKING FOR A MUSICIAN that can make electronic music with a bit of industrial and rock elements. High energy and good basslines are also important! If you think your style is a good fit for our game, then contact us with some examples of your work!

If you make it to the Wildlands, you will have the first chance to enter a Crucible to obtain an Augment, powerful upgrades which each character has their own exclusive selection. The goal is for each one to change the how the game is played!

Did You Know?: The Walking Turret enemy used to be able to summon reinforcements. If exploited by the player, this could allow them to spawn so many of them that it lagged the game. To fix this, the Walking Turret enemy was scrapped and replaced by the "Strolling Shooter".

Bild

Trinkets in Limelight Directive are stackable, so here's an example: Gunpowder is a Trinket which increases the radius of explosions. You may be tempted to use it to make the size of your Blast massive, until you remember it affects EVERY explosion.