Teddy Radko
@teddyradko.bsky.social
Cities: Skylines vanilla asset guy youtube.com/teddyradko
New mod by Winter - Paintable Grass Sprites!! mods.paradoxplaza.com/mods/148141/... #citiesskylines2
Baie-Cartier : dernier épisode, une rétrospective. La prochaine bientôt Last episode of this Cities: Skylines 1 series, next one soon A map from @teddyradko.bsky.social youtu.be/dMP0n8JBzBc #CitiesSkylines @citiesskylines.paradoxinteractive.com
Baie-Cartier 200h+ build - RETROSPECTIVE - Cities: Skylines 1 [FR]
YouTube video by Ardarín
youtu.be
While I do love a messy interchange system this one is kinda choking the city both figuratively and literally.. #citiesskylines
You won't beleive how few people actually live here. Using all the tricks to create the illusion of scale. #CitiesSkylines #citiesskylines2
The financially struggling shipyard was acquired by an international investment firm and the locals fear mass layoffs will devastate their community. #citiesskylines2 #citiesskylines
In the second stream, all about the newest patch, Spring Cleaning, Zoë and Sini will continue building the ultimate YouTube vs. Twitch city! Come ask your burning questions or just hang out! 👉 https://youtube.com/live/v_fWzVfLez0
Cities: Skylines II | Spring Cleaning (Part Two)
Let's talk about the PATCH!Buy Cities: Skylines II NOW!https://www.paradoxinteractive.com/games/cities-skylines-ii/about-------------------------------------...
youtube.com
Fully vanilla, modular and editable in-game, 1:1 baseball field now on PDX mods mods.paradoxplaza.com/mods/142489/... #citiesskylines2
No residents were evicted or forcibly relocated as part of the city's most recent infrastructure project. 😇 #citiesskylines2
new asset type: "Race Team" @teddyradko.bsky.social is now sponsoring motorsports 🏁 steamcommunity.com/sharedfiles/...
@amipolizeifunk.bsky.social made the first ever advertiser asset for #citiesskylines 😎 steamcommunity.com/sharedfiles/...
I am very concerned this might be a mayor disruption for modded CS1 players. There are many very important mods that could need significant updates and it is not reasonable to expect all hobby modders to come back and provide updates. IMHO PDX should offer to pay modders for this important work.
With the Cities: Skylines 1 update tomorrow; There are significant changes in the code for this patch, so this update will probably break many mods. If you use mods, we have dusted off the cobwebs of this old Patch 101 and updated it. It's worth a read! pdxint.at/CS1_StateofM...
The ❄️ First Frost 🧊 has arrived, and Patch 1.5.4f1 brings with it many changes, updates, and fixes. You can read Iceflakes first Patch Notes here: pdxint.at/FirstFrostPa...
Got myself a new pc for xmas. Cs1 och 2 run very good now and my wallet feels significantly lighter :)
I've been thinking a lot about #CitiesSkylines (the first one) recently, and whether or not it's still worth playing as we approach 2026, and after over two years since the sequel came out. So rather than just thinking about it, I decided to jump in with some mods and see for myself!
Revisiting Cities: Skylines 1 in 2025... Does it Hold Up?
I haven't played Cities: Skylines 1 since loong before Cities: Skylines 2 came out back in 2023, so how does it hold up now, over two years since the sequel came out? ⬇ Links & More ⬇ - - - - - - - -…
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Behold the SkyveScraper by ELVIS Now on PDX mods for #citiesskylines2 Design collaborators: TDW and myself
A first is a first! Happy to write the first of hopefully many posts about an Asset I released to PDXM! 🏛️ The City Hall of Augsburg is a splendid Renaissance building in the centre of the city - and now yours as well! ❤️ @citiesskylines.paradoxinteractive.com mods.paradoxplaza.com/mods/126627/...
Just published my first five ploppable #citiesskylines2 interchanges to PDX mods. Download link: mods.paradoxplaza.com/authors/Tedd...
Tucked away at the bottom of the launch comms for Skyscrapers and Supply Chains is confirmation that the Asset Editor will be arriving via an update tomorrow (04/12)! Can't wait to see what you all create, make sure to tag us in your announcements.
Great piece that really identifies what we could call the "city builder dilemma". @lexx.gr i think you got some great ideas and i hope to one day see them in action!
I've been wrestling with why city builders like Cities: Skylines struggle in both balance and performance. I've written a fairly long text and I hope that it will spark some discussion or ideas www.radical-elements.com/minor-epipha... #CityBuilder #CitiesSkylines