We have another throwback to share with you today: the work we made for #StarWars Obi-Wan Kenobi! These are set designs for Planet Daiyu created by our Art Director Pablo Dominguez under the direction of our Creative Director Finnian MacManus #conceptart #blender #digitalpainting #visualdevelopment
Terraform Studios
@terraformstudios.bsky.social
Concept Art Partnership Studio working for Films, AAA Games, TV & Themed Entertainment. Sourcing the best concept art talent worldwide. Daily art & reference inspiration terraformstudios.com
Throwback to these Kodan Region designs we made for #GuildWars2: Janthir Wilds! Concept Artists: Chiu Cheng and Tomas Muir Art Director: Alec Palacios Creative Director: Finnian MacManus © 2024 ArenaNet, LLC. All rights reserved #conceptart #concept #painting #digitalpainting #conceptartist
Throwback to when we created these epic pieces for #DungeonsandDragons! We also included some close ups to show all the detail that went into these arts Concept Artist: Sergio Castaneda Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #dnd #conceptart #art
Today we are sharing some keyframes and sketches we made for the Oni Mission in #GhostofYōtei: Legends! Concept Artists: Andrej Rempel and Daniel Dana Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #conceptdesign #ps5 #gameart #digitalpainting
Today we are happy to share a bunch of examples of graphics we created for #Skate! These are a few mural options we created. Art Director: Lance Ridenoure Concept Artists: Jonas Hassibi and Oscar Gregeborn Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #conceptdesign
Here’s a look inside The Oni Mission in #GhostofYōtei: Legends! Concept Artists: Andrej Rempel, Daniel Dana and Nacho Rodriguez Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #conceptartwork #ps5gameplay #ps5 #conceptdesign #environmentdesign
Today we are sharing some keyframes for the Snake Story in #GhostofYōtei: Legends! Concept Artists: Andrej Rempel, Daniel Dana and Nacho Rodriguez Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #playstation5 #digitalpainting #digitalart #ps5
These are Desert Planet and PVP scenes we concepted for a pitch project for Hyperion Realms! Concept Artists: SiChen Wang and Wadim Kashin Art Director: Lance Ridenoure Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #conceptartwork #scifiart #sketches #blender #photoshop
We were happy to once again collaborate with Sony Immersive Music Studios to help with visual development on the #Laufey #Fortnite Concert! Concept Artist: Job Menting Art Director: Lance Ridenoure Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #conceptdesign #visdev
This is a compilation of some of the #conceptart we made for The Kitsune Story in #GhostofYōtei! Concept Artists: Andrej Rempel, Daniel Dana and Nacho Rodriguez Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #PS5 #PlayStation5 #gameart #conceptdesign #art
More VFX concepts we created for #GhostofYōtei! These are further explorations of the blood tree, grenades and snow projectile states. Concept Artist: Nacho Rodriguez Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #vfx #gameart #playstation5
A collection of more #architecture and structures we designed for #Skate, including the Primo Plaza building group, Mausoleum & Fire Station. Art Director: Lance Ridenoure Concept Artists: Jonas Hassibi and Oscar Gregeborn Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart
Today we are sharing one of the VFX concepts we created for Ghost of Yōtei! We had so much fun exploring the way this effect would work in-game. Concept Artist: Nacho Rodriguez Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #vfx #ghostofyotei #conceptart
These images depict the Multiplayer Lobby for #GhostofYōtei’s RAID Mode! Concept Artists: Daniel Dana and Andrej Rempel Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #playstation5 #digitalpainting #gameart #ps5 #digitalpainting #sketches
This is The Prime Enclave we concepted for Hyperion Realms! We crafted these pieces using #Blender and #Photoshop as well as references from the client. Concept Artist: SiChen Wang Art Director: Lance Ridenoure Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #fantasyart
Today we’re sharing a few more concepts we created for a pitch project! These are our Castle concepts for Hyperion Realms Concept Artist: SiChen Wang & Wadim Kashin Art Director: Lance Ridenoure Producer: Sara Mosier Creative Director: Finnian MacManus #conceptdesign #conceptdrawing #fantasyart
We’re happy to show some environment designs our team did for Hyperion Realms! We concepted 6 different areas of an immersive fantasy world. These are the Catacombs and Crossing Circle. Concept Artist: SiChen Wang Art Director: Lance Ridenoure Creative Director: Finnian MacManus #conceptart #art
This is the Outsider Being designed for a pitch project for Hyperion Realms. We had so much fun developing character #sketches and looks for this project! #ConceptArtist: Sarunas Macijauskas Art Director: Lance Ridenoure Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart
This is the Construct Automaton designed for Hyperion Realms' pitch project! We provided initial sketches and color variations as well. Concept Artist: Sarunas Macijauskas Art Director: Lance Ridenoure Producer: Sara Mosier Creative Director: Finnian MacManus #characterdesign #conceptart #art
We are happy to show some Character designs our team did for Hyperion Realms! This is the first character in the series: Seraph Concept Artist: Sarunas Macijauskas Art Director: Lance Ridenoure Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #conceptdesign #characterdesign
These Kitsune Mission concepts were created for the phenomenal #PS5 game, #GhostofYōtei! #ConceptArtists: Andrej Rempel and Daniel Dana Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #sketches #gameart #visdev #conceptart #suckerpunch #conceptdesign
We designed a myriad of props and vehicles for EA's #Skate! It was so fun to assist in building out the world of #SanVansterdam Art Director: Lance Ridenoure Concept Artists: Jonas Hassibi and Oscar Gregeborn Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #propdesign
We had the honor of concepting many areas featured in @doublefine.com’s brilliant game #Keeper! Here are a few sketches we created for the game. Concept Artist: Bin Ying Art Director: Alec Palacios Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #surreal #gameart #visdev
It's our pleasure to share these weapon attunements we created for #GhostofYōtei: Legends! Concept Artist: Nacho Rodriguez Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #gameart #animation #sword #weapondesign #realtime #vfx #concept #ps5
We had the honor of designing several storefronts, posters, flyers and more for #SanVansterdam! Art Director: Lance Ridenoure Concept Artists: Jonas Hassibi and Oscar Gregeborn Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #ElectronicArts #EAGames #Skate #visdev
We had the fantastic opportunity to design many skateways for #EAGames’ #Skate! We concepted many areas of #SanVansterdam under EA's guidance. Art Director: Lance Ridenoure Concept Artists: Jonas Hassibi and Oscar Gregeborn Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart
Cave Interiors concepted for #GhostofYōtei by our #ConceptArtists Nacho Rodriguez and Daniel Dana. We can't say thank you enough to Sucker Punch for the opportunity to work on this amazing #PS5 adventure game. Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus
Today we’re sharing more early sketches we made for #GhostofYōtei’s RAID Mode! Concept Artists: Nacho Rodriguez and Julia Gorokhova Art Director: Dan Fadness Producer: Sara Mosier Creative Director: Finnian MacManus #conceptart #conceptdesign #blenderart #gameart #playstation #PS5
There are so many ways to skate San Vansterdam! These are some of the fun ramp concepts we got to create for EA. Drop in! Art Director: Lance Ridenoure Concept Artists: Jonas Hassibi and Oscar Gregeborn Producer: Sara Mosier Creative Director: Finnian MacManus #Skate #EAGames #conceptart #art
These are Brewery Restaurant and vegetation #designs we made for EA's #Skate! We explored a lot of different decorative plant details around San Vansterdam. Art Director: Lance Ridenoure #ConceptArtists: Jonas Hassibi and Oscar Gregeborn Producer: Sara Mosier Creative Director: Finnian MacManus