Whew! For this week's #ScreenshotSaturday I have one of the largest models I've made for Synthaar to date; an oil refinery for your own backyard! #gameart #gamedev #dev #indiegames #indiedev #gaming #pixelart #voxelart #lifesim #videogames
Borrie BoBaka | Synthaar
@thauxanstudios.com
The Thauxan who does the things. Indie dev, modder, simulation enthusiast. Solo dev of Thauxan Studios; working on my flagship project Synthaar. Steam: https://store.steampowered.com/app/2846840 Itch-io: https://thauxan-studios.itch.io/synthaar
Been doing more work on making 3 tiers for every utility building in Synthaar, and so for #ScreenshotSaturday today I thought I'd share some of that progress, featuring Wind & Solar, Batteries, as well as Water Pumps & Tanks #gameart #gamedev #dev #indiegames #indiedev #gaming #pixelart #voxelart
Hello there, #ScreenshotSaturday! Today I'm showing off the new Tier 2 and 3 resource harvesters, prepping to conquer the Crafting Milestone as I push toward Synthaar's 0.4.0! Resource collection is key to starting your own industry. #gameart #gamedev #dev #indiegames #indiedev #gaming #pixelart
Synthaar is now at v0.3.1! Every milestone inevitably needs the follow-up fixes and polishes. Turns out characters couldn't use a toilet if it had water. Oops. Also, the game has a loading bar when starting up! thauxan-studios.itch.io/synthaar/dev... #gamedev #indiedev #indiegames #games #unity3d
V0.3.1 - One Loading Bar & Two Dozen Fixes
Hello there! Today's patch offers a bunch of fixes from the milestone update along with some quality of life changes and improvements to the UI. Most importantly though, due to the game lagging out fo...
thauxan-studios.itch.io
It's #ScreenshotSaturday and this week I've got another planet to show off; Cresros, a frigid and sandy world but far from uninhabitable, with new foliage and rock formations, as well as a new city style. #gameart #gamedev #dev #indiegames #indiedev #gaming #pixelart
Synthaar's Third Milestone is complete! Pushing the game to 0.3.0, featuring hardships like fires, burglars, dirt & cleaning, and repairing, as well as a new galaxy map and new species! thauxan-studios.itch.io/synthaar/dev... #gamedev #dev #devlog #indiedev #games #indiegames #solodev #sologamedev
Devlog 12 - The Dirty, Broken, and Burning Milestone
At last, I was getting a bit tired at looking at the '2' in the version number, and the third milestone has been accomplished! The Hardships milestone, featuring fires, object condition and repairing,...
thauxan-studios.itch.io
It's #ScreenshotSaturday! Today I've got a new UI element that shows info on a planet, and a preview of the world. You can also see the demographics of a planet's population. Later this will have even more info and data to review. #gameart #gamedev #dev #indiegames #indiedev #gaming #pixelart #ui
Last week for #ScreenshotSaturday I showed some pictures of the new species, but on a new planet. Today, I'm able to show off Sotolus, a new planet with pink trees and teal grass, with a new building style with onyx skyscrapers. #gameart #gamedev #dev #indiegames #indiedev #gaming #pixelart
@yesboxstudios.bsky.social Metropolis 1998 is the coolest thing I've seen in a long time and I cannot wait to play the full game when it comes out. I am personally in awe of how smooth it runs even with so much going on. This is exactly the kind of SimCity successor I've been waiting for.
It's time for a progress report, and I've written a dev log for Synthaar about what has been added, what will be added, and the next steps of the journey. Check out the new galaxy map! thauxan-studios.itch.io/synthaar/dev... #gamedev #dev #devlog #indiedev #games #indiegames #solodev #sologamedev
Devlog 11 - Progress Report
Hello there! It's been some time since the last update to Synthaar, and the reason for that has been my desire to try and finally push into the next milestone and create the cascading effect of having...
thauxan-studios.itch.io
It's #ScreenshotSaturday and for today, Synthaar has quite a few new aliens on the way to play! From avians to fish, from big lizards to Human offshoots, Synthaar's galaxy has never been so diverse! #gameart #gamedev #dev #indiegames #indiedev #gaming #pixelart
I want to give a shoutout to @polytoots.bsky.social for their amazing Jet Engine VFX Shader tutorial with Amplify to create this beautiful thruster effect that I've used for the ships in Synthaar. I recommend checking out their YouTube channel! #gameart #gamedev #indiedev
For today's #ScreenshotSaturday I want to introduce Synthaar's very first Starship! This will be the first of many, and is a first step in exploring the galaxy. This ship is a small one-seater starfighter. #gameart #gamedev #dev #indiegames #indiedev #gaming
Good Morning and Happy #ScreenshotSaturday! Today I've got a preview of the Emblem Creator in Synthaar, where you will be able to create emblems for your legacy, as well as any governments you might one day take over! #gameart #gamedev #dev #indiegames #indiedev #gaming
Hello everyone! I've got something cool for today's #ScreenshotSaturday! I've been working on expanding and fleshing out the galaxy, and improving the galaxy map in Synthaar. This is showing the territory maps as colored regions. #gameart #gamedev #dev #indiegames #indiedev #gaming
Starting off this year with a new patch that fixes some issues revolving around task cancelling, some quality of life updates, and reduced save game sizes! Check out Synthaar V0.2.8! thauxan-studios.itch.io/synthaar/dev... #gamedev #indiedev #indiegames #games #videogames #patch #update #unity3d
V0.2.8 - Fixed Tasks & Quality of Life Additions
Hello there! This patch comes today to address an issue with tasks getting stuck in a never-ending loop if you cancel them, as well as some new options to set a custom resolution and more. This update...
thauxan-studios.itch.io
I've made a guide on the various commands available in Synthaar, for the use of cheating or testing. As I add more commands through development, I'll update this post. If you have an idea for a good command, let me know! thauxan-studios.itch.io/synthaar/dev... #gamedev #lifesim #indiedev #games
Cheats & Debug Commands
Hello! In this post, I'll be going over the currently available cheats and debug commands available, for the sake of testing, having some wild fun, or whatever you might need. As of this writing, this...
thauxan-studios.itch.io
I've written a Dev log on my progress thus far, and how I am going to be reorganizing my Dev plan and roadmap. Here's to a productive 2026 for Synthaar! thauxan-studios.itch.io/synthaar/dev... #devlog #indiedev #indiegames #gamedev #itchio #videogames #games #lifesim #simulation #indiegamedev
Devlog 10 - Reorganizing Development
Hello! As the year 2025 concludes, I wanted to write this Dev log reviewing the development thus far and some changes I've made to the roadmap and the organization of Synthaar's development as we marc...
thauxan-studios.itch.io
Introducing version 0.2.7! - Memory Leak Fix & New Objects! thauxan-studios.itch.io/synthaar/dev... #gamedev #indiedev #indiegames #games #videogames #patch #indiegamedev #update #unity3d
V0.2.7 - Memory Leak Fix & New Objects
Hello there and Happy Holidays! This update comes to patch a very nasty memory leak issue that was discovered during playtesting, while also sharing some new items that have been made for the game sin...
thauxan-studios.itch.io
Synthaar is 50% off for Itch's Halloween Sale! Happy Halloween! (The best holiday) itch.io/s/164412/hal...
Synthaar | Halloween Sale 2025 by Thauxan Studios
A sale by Thauxan Studios, 50% off Synthaar
itch.io
Introducing V0.2.6 for Synthaar! This is a big polishing update, which intended to have more, but it was critical to get the Unity Security Update published ASAP. Enjoy! thauxan-studios.itch.io/synthaar/dev... #gamedev #indiedev #indiegames #games #videogames #patch #indiegamedev #update #unity3d
V0.2.6 - Unity Security Update, Polishing, & More
This update is a big one, mostly focusing on polishing the game and eliminating a lot of the tech debt I've accumulated through development. Though even with that said, I had a few more things planned...
thauxan-studios.itch.io
Had an amusing bug in Synthaar where if your character was unemployed, and you met another character who was unemployed, then it registered you both as coworkers. I guess that's... technically true? Co..unworkers? #gamedev
Synthaar has been updated to V0.2.5! In this update, previews for crafting and governments make their debut, as well as two new species, keybinding, and bug fixes! thauxan-studios.itch.io/synthaar/dev... #gamedev #indiedev #indiegames #games #videogames #patch #indiegamedev #update
V0.2.5 - Crafting, Governments, and New Species!
This update for Synthaar brings in quite a few big features, from crafting, to governments, and new species to join the galaxy! Crafting and Governments can be considered a preview of what is to come....
thauxan-studios.itch.io
Check out the Dev log I've written on Synthaar's crafting system! thauxan-studios.itch.io/synthaar/dev... #devlog #crafting #indiedev #indiegames #gamedev #itchio #videogames #games #lifesim #simulation
Devlog 9 - The Crafting System
For today's Dev log, I'll be talking about the crafting system in Synthaar. Crafting is a critical part of getting your foot in the door in the trade business within the galaxy. Most items that your c...
thauxan-studios.itch.io
Synthaar has been updated to V0.2.4! This update features a fair few fixes and an overhaul to eating and meal prep. We're also getting closer to finishing this next milestone! thauxan-studios.itch.io/synthaar/dev... #gamedev #indiedev #indiegames #games #videogames #patch #indiegamedev #update
V0.2.4 - Cooking & Eating Improvements
This update brings a variety of fixes, objects, and an overhaul of cooking in the game. There's been a bit of a delay between this update and the last one, with a lot of work going into setting up fou...
thauxan-studios.itch.io
Good morning, #ScreenshotSaturday! I've been working on overhauling eating and meal prep in Synthaar, and I finally have the characters put their meals on the table, and show their progress on finishing their meals! #gameart #gamedev #art #dev #indiegames #indiedev #gaming #pixelart #voxelart
Hurray, it's #ScreenshotSaturday! For this week, I've finally implemented corner pieces for counters, that will auto-convert when it detects a corner. I'm really happy to finally have this done! #gameart #gamedev #art #dev #indiegames #indiedev #indiegamedev #gaming #pixelart #voxelart #ui
I didn't really have anything for this week's #ScreenshotSaturday but I recently discovered ShaderGlass by mausimus over on Itch.io and I decided to see what Synthaar would look like with an old retro filter, and I kind of love it. Perhaps I should do a screen shader option one day #gamedev #retro
It's #ScreenshotSaturday! I've been working mostly on systems that go behind the scenes and haven't been interesting to show off, but I do have the new UI designed for governments and politics underway! #gameart #gamedev #art #dev #indiegames #indiedev #indiegamedev #gaming #pixelart #voxelart #ui