seeee you sooon! Goodbye Page on STEAM #devlog #indiegame #indiedev #yumenikki
Blue Dash 💙🦋!**
@thebluedash.bsky.social
Check out our game's Kickstarter: https://www.kickstarter.com/projects/kohi-break-games/dreamon Contact me for any 3D work! Blue Bird X – The_Blue_Dash 3D Modeling / Computer Animation Discord: thebluedash
I’m late on making the video, but I’ve been super sick. CBT 3 really impressed me, and I’m excited for the game. I’ll do my best on the NTE team for Prydwen and can’t wait for release. youtube.com/watch?v=tJAj... #NTE #gachagames #anime
I'm Late, But Neverness to Everness Might Be Gacha of the Year (CBT 3 Review)
YouTube video by TheBlueDash
youtube.com
Richeh animation I made for a Witch Hat Atelier art trade a while ago! I might do more now that the anime is finally here! #Δ帽子 #WitchHatAtelier
The Steam page for Goodbye Page is live! Goodbye Page is a 3rd-person walking simulator where Page explores her father’s house and uncovers its surreal mysteries and hidden truth. store.steampowered.com/app/4531610/... #indiedev #indiegame #surreal
Goodbye Page on Steam
Goodbye Page is a third-person walking simulator where you play as Page, exploring the mysterious environment of her dad's house. With surreal settings and strange oddities throughout, can she uncover...
store.steampowered.com
I have to replace these default RPG Maker sound placeholders eventually, but I’m not sure what to replace them with. Any suggestion? Also new walk animation for Page! (Goodbye Page is already playable on Itch, and a huge update is in the works!) #indiedev #indiegames #walkingsim
I’ve been working on the Goodbye Page update a lot more this week, and I should have some new animations to share soon. I want to try posting 3D and game projects more regularly again after finally getting back to a working schedule. Fanart by uraalice for now. #lowpoly #gamedev #indiegames
Will make a long video on it soon, but I had a blast with the NTE (Neverness To Everness) beta. It’s so massive it’s hard to summarize. There are flaws, but it’s some of the most genuine fun I’ve had with these types of gachas in a while. A lot to discuss, this will take a while! #NTE
Silver Palace beta has been over for a little while now, and I still feel similarly to before. It’s absolutely gorgeous, though also kind of terribly optimized. But I think it has potential, especially if they make the world more interactive and stop dumbing down the mystery. #Gacha #SilverPalace
Shiboyugi's EP 2 is great, but it does make me wish the 50 minute format of the first ep. However the series continues to be pure eye candy. But what I wanted to talk more about was the amazing ED visuals by Hewa. Their use of primary colors dominates each environment.
Shiboyugi's beautiful visual experience really contrasted with the fact that it made my stomach turn at times during the premiere. Its use of far-away shots and reduced character features makes us feel like we’re part of the viewers putting them through the death game. #死亡遊戯 #SHIBOYUGI
page sassy girlboss walk.mkv (Walk Cycle for the update to our Game Jam) #indiedev #indiegame
Sorry it's up a bit late, I forgot to post it on here. I have always liked settings contrasted by a black background, like the void, and thought a floating gallery would represent that well. The 1 week limit kept things simple. I drew in CSP and used Fotosketcher to apply some effects. #gamedev
I finally moved and should be getting back to game dev soon. Updates for Goodbye Page and ./DreamON are coming. I plan to be more active and share thoughts on what's already in Goodbye Page and what we're adding to ./DreamON. Tomorrow I'll talk about the creation for the gallery. #gamedev
I’m late to write about Gnosia, but it’s such a great adaptation so far. I think it improves the story, which in the game feels more segmented. I especially love the visual in this episode of Yuri and Stella as two fish in a tank, showing that they really only have each other. #Gnosia
Scream Jam 2025 is over! Thank you to everyone who played the game. Knowing that at least 59 people tried it is amazing. We're just two guys new to releasing games, and your support means a lot. We'll keep improving this one and keep working on ./DreamON as we grow our skills. #indiedev #indiegame
Have you checked out our Scream Jam 2025 submission, Goodbye Page? We are planning to update it after the game jam, so please stay tuned. Where will this paper airplane’s journey lead? #indiedev #indiegame
@kuraishimi.bsky.social Hey! I saw you added my game, Goodbye Page, to your collection and mentioned it didn’t work. Could you tell me what the problem was? I’m planning more post Game Jam updates and would love to try fixing it, even if the bug fix window for this jam has passed.
My first Game Jam for Scream Jam (or first game ever) is out! It was very difficult making this in a week, and it has a lot of rough edges, but I hope you'll enjoy it! kohibreakgames.itch.io/goodbye-page #indiedev #indiegame
Goodbye Page by KohiBreakGames, coffeecode3d, Thebluedash, Catastrophi
A paper plane will always follow the trajectory it was headed.
kohibreakgames.itch.io
New review on the site! Ghostpia is an amazing game. The team at Chosuido has developed something truly special, and I cannot wait for Season 2! There is also a video version of the review! kohi-break.moe/ghostpia-sea... #indiegames #gamereviews #ghostpia
ghostpia Season One Review – What Are You? - Kohi-Break
In Ghostpia, you follow the perspective of Sayoko, who lives in a supposed ghost town where no one seems to die and no one knows what they are. They simply label themselves as ghosts. However, Sayoko ...
kohi-break.moe
Our Aero Frutiger world, also a new mechanic we're testing. Her hairpin transforming into a platform. (Animation very temp) #gamedev #indiegames #indiegame #yumenikki