I really like the look of the Ocarina of Time remake 🤷♂️ 🤷♂️ 🤷♂️
TheGrahamZA | Narrative Designer & Writer
@thegrahamza.bsky.social
Narrative Designer, Writer & Localisation Editor. I've worked on 15+ games, including Residual, Deck of Souls, Organs Please, and OverKnights. I also build games in GameMaker. Contact details and portfolio 👉 linktr.ee/thegrahamza
Xbox avatars had so much potential and now they're basically just dead :/
Trying to figure out a 'needs system' in my SimTower-like game. Everyone in the tower 'needs' something, but they all currently refuse to have those needs met. 😂😭😫 #IndieDev #PixelArt #SimTower
Taking a break from my dungeon game to work on my SimTower-inspired game. Heres a little vid showing off the current build - it still has a long way to go & I need to draw lots of new sprites www.youtube.com/watch?v=q3VT... There's also a LI post detailing changes :D www.linkedin.com/feed/update/...
It really suck how expensive the Mac Mini series is becoming; the M4 model was such a good deal.
Taking a break from my dungeon game to work on my SimTower-inspired game. Heres a little vid showing off the current build - it still has a long way to go & I need to draw lots of new sprites www.youtube.com/watch?v=q3VT... There's also a LI post detailing changes :D www.linkedin.com/feed/update/...
youtube.com
New LinkedIn post up about the progress on my dungeon crawler game. #IndieDev #GameDev www.linkedin.com/feed/update/...
#indiedev #narrativewriter #videogames #southafrica #gamedev | Graham van der Made
I'm not going to Gamescom (can't you tell by the lack of 🔜 in my name?), but I have been working on my dungeon game. Since my last update, I've… - Revamped the UI with new buttons, spacing, and som...
linkedin.com
"Forza Horizon 2 Presents Fast & Furious" was delisted years ago, but I finally got around to playing it yesterday, and it's a fun game with an easy 1000 Achievement score. I wish we got more promo stand-alone games like this. #XboxOne #Forza #ForzaHorizon
The death (by lack of official support) of the Unreal series has to be studied.
While looking for narrative work, I've been making a vertical platformer about a very sweary character trying to escape a planet. The only way out is up. I've released an alpha for feedback while I decide whether to continue development. thegrahamza.itch.io/oh-shit #GameDev #IndieDev #GameMaker
Oh, Shit! [Alpha] by Graham van der Made (TheGrahamZA)
Reach your ship before the planet explodes!
thegrahamza.itch.io
I'm at a crossroads in my video game career, and I'm not sure how to proceed. After my current batch of projects, do I continue working in narrative? The industry is so tough now, and I just don't know if I should (or can financially) soldier on or look at a different industry altogether. 1/2
Finally able to announce this! Super excited to be working with @orangepixel.net once again! This time, I'm writing the narrative for Ashworld 2, a post-apocalyptic open-world game. Can't wait to share more in due time. 😎 #IndieDev #IndieGame #NarrativeWriter #PixelArt
A big story driven open-world extraction survival game? Sure in the current #gamedev industry state that makes total sense for a solo #indiegamedev 🤣 - I figured I better team up with @thegrahamza.bsky.social for some proper story writing: www.youtube.com/watch?v=avgf...
In my downtime, I've been working on a small first-person dungeon crawler inspired by the likes of Eye of the Beholder. It still needs work, but I'm happy with what I have so far (and there's some placeholder text at the end of the video). #IndieDev #PixelArt #DungeonCrawler
A huge thank you to everyone who liked and shared this! Nothing has come of it yet, but these things can take time. :)
I'm back on the job hunt for narrative writing work in video games - freelance, part-time, or full-time, remote from anywhere. If you could give my LinkedIn post a reshare, I'd be incredibly grateful. #IndieDev #GameDev #NarrativeWriter www.linkedin.com/feed/update/...
I'm back on the job hunt for narrative writing work in video games - freelance, part-time, or full-time, remote from anywhere. If you could give my LinkedIn post a reshare, I'd be incredibly grateful. #IndieDev #GameDev #NarrativeWriter www.linkedin.com/feed/update/...
#gamewriting #narrativedesign #gamedev #indiedev #gamejobs | Graham van der Made
Hear ye, hear ye! Fair people of LinkedIn, I am in the market for a new narrative writing gig. Let's make something awesome together! I'm in search of freelance, part-time, or full-time remote writin...
linkedin.com
Any South Africans have an electric standing desk? Please give me some recommendations!
Is Slipknot now considered Dad Rock?
Finally figuring out that most of my problems were caused by "randomise();" not really working in my GameMaker HTML5 build and replacing it with "random_set_seed(int64(current_time));" solved almost every issue 🙃 Also re-learning to use a pre-load room + object for important global variables. 🤦♂️
HTML5, you fickle bitch.
Just reached over 1000 profile views on itch and this is how I feel! 😁 #IndieDev #GameDev #NarrativeWriter
The awesome South African indie dev @nicolaasdebruyn.bsky.social is bringing his arena shooter Rapid Escalation to Steam! Wishlist it and keep an eye out for the planned demo. store.steampowered.com/app/4411170/... #IndieDev #GameDev
Rapid Escalation on Steam
A fast-paced incremental space shooter where short battles fuel permanent upgrades and exponential growth.
store.steampowered.com
Hey #IndieDev peeps, what project management system are you using for personal projects? Looking for something new, and I don't want to use anything from Atlassian (no Trello!) or Notion. Just need to segment projects, create tasks, assign people, and divide into departments with notes.
Notion really tries to be both everything and unusable at the same time
My toxic trait is that I constantly want to make every single one of my video game narrative systems from scratch, instead of using stuff like Twine or Inky. 😅 #IndieDev #Narrative
I want to add a portcullis to a game dev project just because I really like the word
PSA: @petskullgames.com released his latest game, Stardust Escape! If you love action-rougelike top-down space shooters with the neon vibes of old arcades or the Vectrex, then you have to get this! #IndieGame #GameDev #Shooter #SciFi store.steampowered.com/app/3774260/...
Save 10% on Stardust Escape on Steam
Survive the neon space chaos in this fast-paced top-down arcade shooter with a twist of Asteroids. Blast through swarms of geometric enemies, complete quirky quests, and upgrade your ship with absurd ...
store.steampowered.com
Finally got around to playing the Resident Evil 3 Remake. It's a fun game and looks gorgeous. It also feels more like DLC than a full title, more so that the original RE3. And yeah, the Nemesis in Remake doesn't hold a candle to the original. Still, I did enjoy the game.
Some of these were difficult to pick, but these are the nine games that made me (or, at least, contributed) who I am: Resident Evil 2 (1998) SimCity 2000 SimTower Final Fantasy VII Quake Doom The Settlers III Dark Cloud Silent Bomber
9 games that made me who I am my9games.com