Homero Rios

@thehomerorios.bsky.social

Writer. Creative Director. Casa Omega / Heavy Metal Magazine / Mètal Hurlant / Magma Comix / Impressia Comics / Sumerian Comics. https://linktr.ee/TheHomeroRios

Haven’t posted lately — been deep in the pitch trenches. One takeaway worth sharing: Don’t ask for a chance. Present your work like it belongs. Editors don’t need hopefuls. They need clarity, commitment, and vision. Your pitch should show all three. Every time.

Recently reached out to an editor I admire. We’ve never worked together, but the exchange has been organic and encouraging. If you’re trying to break in, don’t ask to “prove” yourself. Show your intent. Share your experience. Let your pitch do the talking.

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Anthology comics are all about compression. The best short stories don’t build up to a twist—they start with one. Then the fun begins. I’ve written a dozen+ of these across Heavy Metal, Megadeth, and others—and each one teaches me something new.

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Writing short comics for Heavy Metal and Metal Hurlant taught me that 6-8 pages is more than enough to hit hard—if you know the core of your story. Write toward the final image. One action per panel. Let the silence carry weight. It’s not short—it’s precise.

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If you’re an editor looking for short-form storytelling, I’ve got something for you. I’ve written for Heavy Metal, Metal Pesado,Metal Hurlant, No Connection and Megadeth: Death by Design—always bringing myth, horror, and human tragedy into sharp focus. DMs open for pitches or collabs.

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In 2013, I wrote a webcomic about a prince whose world falls apart. He hides in the Mountain. And waits for war. It was called BEREN. Created with José Dex and Renato Quiroga. We had no map. Just a story to tell.

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DON’T JUST WRITE ACTION. WRITE INTENT. In comics, clarity of why a panel exists is as important as what happens in it. “Character walks in, looks left, grabs knife.” Okay—but what drives this moment? What must the reader feel? The best scripts don’t just describe scenes. They guide emotion.

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Hey, I’m Homero — comics writer and creative director. You might’ve seen my work in Heavy Metal, Métal Hurlant, Magma Comix, or Sumerian. Currently working on SINSTRESS, ORB SPINNER, and trying to make room for more strange stories. If you're into comic books and awesomeness, let’s connect!