The Ice Moon Veil in #StellarBreach finally has an atmosphere! What started as an alpha-blended, inverted icosphere is now a Rayleigh scattering based atmosphere. Turns out, simulating how light interacts with an atmosphere looks considerably better than pretending there's one! #indiedev #gamedev
theoakbear.bsky.social
@theoakbear.bsky.social
Building Stellar Breach, wishlist on Steam https://store.steampowered.com/app/4527640/Stellar_Breach/
New #StellarBreach demo with updated particles and sound design is now deployed and playable, this is likely the last update before the full release. To celebrate here is a clip of the updated second level where the Forge Master boss requires a more tactical approach! #gamedev #indiedev
I've been playtesting the #StellarBreach demo across platforms, making sure the combat feels right and the experience is consistent wherever you play. Here's a little teaser: lots of projectiles, incoming enemies, and barely enough room to dodge. #gamedev #indiedev
Sound design in space gets a lot more compelling when you treat the mix like a conversation rather than a wall of sound. Spent some time upgrading the audio pipeline to support better stereo effects and audio ducking for Stellar Breach so every hit carries real weight. New demo coming soon!
Spent some time wrangling the #bevyengine audio backend to dynamically change audio effect pitch and follow the background music key. It took some experimentation but now as you play, your actions literally become the soundtrack. Really happy with how this turned out! #solodev #stellarbreach
Meet the #StellarBreach Cohesion Tether Cannon! It damages and yanks enemy waves, setting up perfect combos with AOEs or the crystal mesh launcher. Plus, enjoy my first try at upgrading sound design with stereo widening and more expressive audio fx! #gamedev #indiedev
Next up for the #StellarBreach update, the crystalline mesh launcher which acts as a high DPS single projectile that splits into multiple shards after a while. And yes, the jump pads conveniently let you cover massive distances to use it at full potential. #indiegame #indiedev #gamedev
#StellarBreach just got a brand new upgraded weapon pack, really excited to show all of them starting with the nanite ribbon laser which can easily turn a swarm into a massive screen clearing chain reaction. Coming soon alongside even more thrilling stellar adventures! #gamedev #indiedev
I might be the only one who thinks that enjoying the game starts with the UI. Overhauling the #StellarBreach UI using diegetic design this weekend was a treat and I think anyone playing it will appreciate the new content update. New UI, new soundtrack, new content coming soon! #gamedev #indiedev
I jumped into the #BeziJam on @itch.io as an excuse to experiment with game design. What I actually did was build a blisteringly fast parkour gauntlet that demands lightning reflexes and now I'm entirely addicted to my own core loop. Playable in a browser at: theoakbear.itch.io/phantom-run
Phantom Run by theoakbear
Survive the gauntlet of your own mind.
theoakbear.itch.io
Working hard behind the scenes on making level 5 the most enjoyably difficult level so far. Stellar mayhem never looked this good! #indiedev #gamedev #indiegame
Designing the new "Titan's Heart" level using flow fields to power massive drone swarms that actively try to surround the player. You'll have to blast through their lines to harvest Silver Nanites and upgrade your ship. #GameDev #IndieDev #LevelDesign
The true dread of a plot twist isn’t the grand reveal, it’s the heavy pin-drop silence right before the rug gets pulled. Here’s a sneak peek at the mesh for the Titan's Heart where the first significant story twist is unveiled, more to come! #indiegame #indiedev #stellarbreach
Happy #TrailerTuesday! ✨ Stellar Breach got a massive visual glow-up! Check out the new trailer to see our most brutal boss battles yet. Do you have the reflexes to survive the Nebula Wraith or the Scrapyard's crushing gravity? 🚀 #gamedev #indiedev #indiegame
Sensors indicate a massive spike in awesome indie games... and we're one of them! 🚀 Stellar Breach is officially live in #SteamNextFest. Come check it out!
Too excited to sleep, so I updated all the Stellar Breach Demo levels instead. Just deployed a massive #SteamNextFest update! Get ready for completely overhauled visuals, brand-new animations and fresh boss mechanics! Can’t wait for you all to dive in and see the glow-up! #IndieGame #IndieDev
Final demo update before #SteamNextFest! The Nebula Wraith is hyper-mobile, demanding a new strategy: panic & endless dodging. Pro tip: Make a Tungsten Rain build. It's hilariously inaccurate, but who needs to aim when the target has a hitbox the size of a small moon? #indiedev #gamedev
Ready for #SteamNextFest! 💙🤍💙 Play The Steam Demo Now On Steam WISHLIST!! store.steampowered.com/app/4286910/... #SteamGame #steamdeck #gamedev #indiedev #Steam #gamer #games #eonsurvivor #roguelite #survivorlike
The updates keep rolling in! Today, the Ice Moon Veil gets a frosty prismatic icicle upgrade, right in time for summer🧊. #SteamNextFest is right around the corner, and I'm pushing the #BevyEngine to the limit cramming fresh content into Stellar Breach for you all to experience. #IndieDev #GameDev
Gearing up for #SteamNextFest with new updates around the corner. Today the ForgeMaster boss fight, now with 100% more GIANT LASERS and massive explosions. 💥 More cool new content on the way! #indiedev #gamedev
Project RAZE is coming to Steam Next Fest 🎉 Who’s playing the demo in 2 weeks? 👀 #solodev #indiegame
It’s official! ✂️🎀 The red ribbon is cut and the demo for Stellar Breach is LIVE on Steam. Jump in and experience the neon-soaked, bullet-heaven chaos for yourself. Link in comments! #gamedev #indiedev #steamdemo
Incredible surprise today coming across Stellar Breach in the wild. Huge thanks to TheNerdForum for the spotlight! youtu.be/Wp2O-zF8PMw?... Be sure to check it out! #bevyengine #indiedev #indiegame #gamedev
8 New Projects Made in Bevy Game Engine
YouTube video by TheNerdForum
youtu.be
I made a game where petting a cat == shooting enemy! Wishlist on Steam 👇o(=•ェ•=)m store.steampowered.com/app/4605210/_/ #PetTheCat #cat #indiegame #indiegamedevelopers #indiedev #game #GameMaker #steamgames #WishlistWednesday #ゲーム制作 #独立游戏
How it started: ⚪ How it's going: 🟢💥 (Plus way more particle effects, custom physics, and neon). A friendly reminder to just get that first draft on the screen. You can make it good later! Demo for Stellar Breach is dropping soon! 🎮✨ #indiedev #indiegame #solodev
Also, Thursday day dreaming after uploading the demo build for approval! A little teaser to keep us grounded while Barnaby and C.A.T. are under review! #indiedev #gamedev #indiegame