Caquetios of the Plains of Venezuela (private commission) 🧵⬇️ (1/10)
Thomas Kole
@thomaskole.bsky.social
Technical Artist from the Netherlands. Blender, realtime stuff, open-source, etc. tenochtitlan.thomaskole.nl
Another phenomenal panorama by Ola Apenes from the archive of the Etnografiska museet. This time from the Cerro de la Estrella, in much higher quality. It shows a network of canals, chinampas, and various towns.
Anthropeum.com · Jun 14 2026 🟩🟩🟩🟨🟩🟦🟩🟩🟩🟩 76,869 · top 4% of players today!
Anthropeum
A daily game that challenges our understanding of human cultures. Ten objects. 5,000 years of human history. Guess where and when each artifact was made. See how you rank.
anthropeum.com
In ~1940, Ola Apenes took two photos from the Xaltepec volcano in the Valley of Mexico. It shows a sweeping image of the drying Texcoco Lake, and three towns (former altepemeh) at the foot of the Sierra de Santa Catarina. All this is now Iztapalapa, Mexico City.
The Dutch NatGeo came out too! It has the Mohenjo Daro article in it, kinda cool to read it in my own language. A bit more bts here: www.thomaskole.nl/md_natgeo.html #b3d #blender #archaeology #nationalgeographic
It's out! Download my Cobweb generation and simulation experiment from Gitlab. It should be easy to integrate: it's just a Geometry Nodes setup. Have some fun with it, and let me know if you run into anything. gitlab.com/thomaskole/g... #b3d #blender3d #geometrynodes
Now that it's out I can finally show this: For the May 2026, National Geographic Magazine commissioned three 3D archaeological reconstruction of the Indus valley site Mohenjo Daro www.thomaskole.nl/md_natgeo.html #b3d
Mohenjo Daro, for National Geographic - Thomas Kole
For an article on Mohenjo Daro in the May 2026 edition, National Geographic commissioned three 3D archaeological reconstructions: an overview of this city in the Indus valley, one of the Great Bath, a...
thomaskole.nl
Do recommend ;)
🇬🇧#PortfolioDay I'm Rafael Mena, Mexican archaeologist and illustrator doing Mesoamerican stuff, among others. 🇲🇽#PortfolioDay Soy Rafael Mena, arqueólogo mexicano e ilustrador de cosas mesoamericanas, entre otras. 📧 rafaelmena432@gmail.com #art #Painting #indigenous
🇬🇧#PortfolioDay I'm Rafael Mena, Mexican archaeologist and illustrator doing Mesoamerican stuff, among others. 🇲🇽#PortfolioDay Soy Rafael Mena, arqueólogo mexicano e ilustrador de cosas mesoamericanas, entre otras. 📧 rafaelmena432@gmail.com #art #Painting #indigenous
Experimenting with some Polyhaven assets. I think these cobwebs are almost done :) #b3d #geometrynodes
I have a first working version of Cobwebs up on @blenderartists.org blenderartists.org/t/cobwebs/16... Give it a try, let me know what you think :)
Cobwebs
Hey, check it out! I wrapped it up in a first working version you can try out. Try dragging around the cobwebs around the scene, and tweak the parameters. Simulation is half the fun, press play and ...
blenderartists.org
I wasn’t doing my velocity calculations right, turns out we can have a little more fun still: #b3d #geometrynodes #simulationnodes #blender
Interested in the method of creating cobwebs in Toy Story 4: research.pixar.com/docs/2019.Si... Trying to replicate this in Geometry Nodes. It’s deceptively simple. Geometry Nodes are not very suitable for sequential logic, things that are not parallel so to speak.
Heh, about 10 years ago, I developed a little VR application for google cardboard, titled "Apollo 15 moon landing VR". It was kind of a hit in that niche, as there wasn't much available. I did it while in school, I thought VR was super interesting!
#Godot 4.6 is out, and all about your flow! This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more. Less wrestling with UI. More making games. godotengine.org/releases/4.6
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
godotengine.org
First Person Tenochtitlan Sometimes I forget that Walk/Fly navigation exists in Blender. Obviously the scene is not meant to be seen like this, but, why not? #b3d #tenochtitlan #retratodetenochtitlan
A very fast to render transmission shader that is fully opaque and relies on reflection probes to achieve a convincing look. An inverted normals ambient occlusion map is used as a thickness map. This approach could be further extended with an SDF of the model to perform more accurate refractions.
The Blender file of the 3D viewer of Tenochtitlan is released. You can download it from the main website. It's like a digital twin, made for tinkering. It has a lighting and material setup to get you started. It renders in both Cycles and EEVEE retratodetenochtitlan.mx #b3d #tenochtitlan #threejs
Capturing a 3D Scene in Blender, step-by-step, for the Portrait of Tenochtitlan 3D viewer. The presentation is up on youtube! #tenochtitlan #threejs
CDMX & Tenochtitlan: ¡Explora ambas ciudades! El visualizador 3D interactivo está en línea ahora mismo --- CDMX & Tenochtitlan: Explore both cities! The interactive 3D viewer is online right now #tenochtitlan #b3d #threejs #cdmx
It's live! My Interactive 3D viewer of Tenochtitlan is available online. Please give it a try and let me know what you think! retratodetenochtitlan.mx #tenochtitlan #cdmx #b3d #threejs
Tenochtitlan 3D viewer | retrato de Tenochtitlan
interactive 3D viewer of Tenochtitlan
retratodetenochtitlan.mx
What a gorgeous and clear day today in Mexico City, this view makes me so happy.
One more week! Wed. 22nd of October, 18:00, @CCDmx! I'll be launching my 3D interactive viewer of #Tenochtitlan. See you there :) - ¡Una semana más! Miércoles 22 de octubre, 18 h, Centro de Cultura Digital CDMX. Lanzaré mi visor interactivo 3D de Tenochtitlán. ¡Nos vemos ahí! :)
Launch: 22nd of October, 18:00, at the Centro de Cultura Digital, CDMX. Don't forget to sign up at the eventbrite on the poster! --- Lanzamiento: 22 de octubre, 18 h, en el Centro de Cultura Digital. Entrada libre. ¡No olvides registrarte en el eventbrite que aparece en el flyer! #tenochtitlan #b3d
This has been in the making for a while, and it's coming soon: An interactive 3D viewer for my virtual reconstruction of Tenochtitlan, right in your browser. More details to follow. Stay tuned! #tenochtitlan #blender #threejs
I'm working on something, and it's almost done. More soon :) #tenochtitlan #webgl #blender #b3d
I will never not enjoy the wildly inaccurate battery level estimations of my laptop