upgrading both ubuntu and the perforce server version. i'm cool. i'm confident! what could go wrong... #indiedev #gamedev
Man Nervous Sweating Bullets
ALT: Man Nervous Sweating Bullets
static.klipy.com
swamp map is coming along nicely. started adding the objectives and they bring vibes with them #screenshotsaturday #gamedev #indiedev
the swamp map is turning into something, but i think this will be a night map #screenshotsaturday #gamedev #indiedev
started work on a new swamp map. does this look like anything? #gamedev #indiedev
i love splines. i try to use them whenever i can. can do some fun stuff with them. like making these annoying scarabs fly around. #screenshotsaturday #gamedev #indiedev
doing a bit of sfx work on the new map #screenshotsaturday #indiegamedev #indiedev
this looks sweet, finally some new landscape tools for unreal 80.lv/articles/dev...
Developer Explores UE5's Updated Landscape System
Dylan Browne is exploring UE5-Main.
80.lv
one anim blueprint node to make an enemy look at the player. adds a lot when the thing is so massive
anybone else find it impressive how nice the lighting in @unrealengine.bsky.social looks? just small tweaks to the defaults are enough to make a gray sphere look great #unrealengine
new character coming to terralysia. this one is going to be broken in the best of ways #ScreenshotSaturday
latest ost track from the newest terralysia boss. now i have no more music to upload until i make new maps... www.youtube.com/watch?v=HNQC...
🧩 Terralysia OST - The Fish
YouTube video by Tiny Game Dev
youtube.com
for the struggling indie engineer tinygame.dev/blog/how-to-...
How to bring textures from Substance Painter to Unreal Engine
This post is mostly a reminder for future me on how to get textures from Substance Painter into Unreal. If you're a game artist, you probably shouldn't be reading this. But if you, like me, have no id...
tinygame.dev
looking good in unreal. not so pro tip: don't use the Sea node in Gaea, it exports a flat height where the water level is. without it you get the terrain sinking below the water getting nice gradients around the shoreline.
I was thinking, how can you create multiple islands on the same map? I don't love the idea of having multiple landscape actors. I'm trying something with @quadspinner.bsky.social's Gaea. An attempt to generate and position multiple islands on the same terrain. Next up, try to get this into Unreal.
Turns out you can take some photos of a crumpled piece of paper and generate a decent normal map from that
some music from the new map youtu.be/sqKDvO7nG44
🧩 Terralysia OST - Level 3
YouTube video by Tiny Game Dev
youtu.be
www.youtube.com/watch?v=Wq9P... Another banger by @iandorsch.bsky.social, the Ice Elemental boss track!
🧩 Terralysia OST - Ice Elemental
YouTube video by Tiny Game Dev
youtube.com
bgm for the second map in terralysia. www.youtube.com/watch?v=sORM... @iandorsch.bsky.social
🧩 Terralysia OST - Level 2
YouTube video by Tiny Game Dev
youtube.com
The Spider Queen boss track in Terralysia. Another banger by @iandorsch.bsky.social www.youtube.com/watch?v=9OnJ...
🧩 Terralysia OST - Spider Queen
YouTube video by Tiny Game Dev
youtube.com
Another original track from Terralysia, by the awesome @iandorsch.bsky.social www.youtube.com/watch?v=ncGz...
🧩 Terralysia OST - Level 1
YouTube video by Tiny Game Dev
youtube.com
Thank you anonymous! I don’t know who you are but I hear you and I will fix this (also you’re not the first to mentions this 😅)