flav

@tinygame.dev

making games and stuff. tinygame.dev

looking good in unreal. not so pro tip: don't use the Sea node in Gaea, it exports a flat height where the water level is. without it you get the terrain sinking below the water getting nice gradients around the shoreline.

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I was thinking, how can you create multiple islands on the same map? I don't love the idea of having multiple landscape actors. I'm trying something with @quadspinner.bsky.social's Gaea. An attempt to generate and position multiple islands on the same terrain. Next up, try to get this into Unreal.

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Thank you anonymous! I don’t know who you are but I hear you and I will fix this (also you’re not the first to mentions this 😅)

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