Beidi

@tinystorm.bsky.social

Indie dev / Art Director who loves storytelling. linktr.ee/beidi Working on The Daughters of Time. One step at a time. 🕹️✨ tinystorm.co.uk Other game I made🌙LUNA The Shadow Dust store.steampowered.com/app/465100

we’re phantom friends, a new indie fund. our focus is on low light worlds. we're drawn to the umbral and moody, the glow of a city at night, a darkness that feels alive. games that live in the shadows, both visually and narratively.

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I'm not a person particular warm towards phone call at work, but compare with endless email, the wait, and endless fact checking ( is this a new scam?)... A phone call just seems much efficient.

Game development is built on collaboration. Here’s an event to bring musicians, artists, animators, writers, voice actors, filmmakers, content creators and many others together! 📅 20 July 2026 - 10am-6pm 📍 Somerset House, London 🎟️ Free to attend (registration required) luma.com/v7fhwks2?loc...

The Linked Creatives Hub – Bringing Creative Industries Together · Luma

The Linked Creatives Hub – Bringing Creative Industries Together Build. Connect. Create. Welcome to the launch of The Linked Creatives Hub... Picilian…

luma.com

🏹🏹🏹 Mythmatch is Coming to Nintendo Switch!!! 🏹🏹🏹 Our narrative-rich, Greek myth, anti-capitalist merge game is coming Nintendo Switch on 7/7/2026! The perfect device for just one more day in the mortal realm or one more go in the minigames. 🐐 Merge the items 💪 Unite the people 🏠 Find your home

Story-Rich Megabundle is $25.95 on Steam (10 games) buff.ly/TcYRyJm -Crow Country -Venba -Thank Goodness You're Here! -Duck Detective: The Ghost of Glamping -No, I'm not a Human -Underground Blossom -Yuppie Psycho: Executive Edition -Pine: A Story of Loss -Great God Grove -Times and Galaxy

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I've been re-exporting all the background artworks with more inter-changeable layers with conditions these days. Like programmer's refactoring task. Best scenario - nothing changes after an uninspired but hard few days work😂 but usually so many thing will be broken and cause a total nightmare. 🤦‍♀️

📢 CALLING ALL NONBINARY GAME DEVS! 📢 i'm helping run a steam sale event to showcase games made by nonbinary devs during the week of international nonbinary day! if you fit this description, fill out the form by may 18 👉 forms.gle/cx9AqFfPqzF9... please share & send to all your nb dev friends!!

Nonbinary Coded Games Submission Form

This is a submission form for the Steam sale event, Nonbinary Coded Games, which will be happening from July 13 10:00 AM Pacific Time to July 20 10:00 AM Pacific Time. (July 14 is International Non-Bi...

forms.gle

With regards to that last repost, reviews can mean a lot to smaller developers, so I'm gonna put out a little call to action. Everyone following me? DO THIS NOW! I'm asking for replies so more folks pick this up, and continue it. Please take this graphic and ask your followers to do the same!

"Goto your Steam™ library

Leave a review for a smaller game you like

Now tell me what it was"

There's a very crudely drawn Steam logo in the middle. In the bottom right, there's an even crudely-er drawn frog, and the sideways text reads "I am a graphic design terrorist"

#Characterdesign for Mythmatch today: Demeter Her art direction has gone through a bit of change. Being almost a friendly face for Artemis in the god realm, still, she remains a part of the system that Artemis needs to challenge. Moo's note for her: She is the HR of Mount Olympus inc. 👩‍💼 #indiegame

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Character design for Mythmatch today: Hermes.🪽 Surprisingly he hasn't change much since the beginning, we designed his wings more like a high-tech, walking associability equipment instead of magic. Although this "power" makes him a god, maybe there's sad story behind. #characterdesign #indiegame

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Now Mythmatch is out, I'd like to share some progress on how the artwork develops. Let's start with Artemis! (1/3) Moo gave me complete creative freedom in designing the characters from day one. We merged (no pun intended) the last two concepts and went for the hunter outfit + fringe. #indiegame

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Now Mythmatch is out, I'd like to share some progress on how the artwork develops. Let's start with Artemis! (1/3) Moo gave me complete creative freedom in designing the characters from day one. We merged (no pun intended) the last two concepts and went for the hunter outfit + fringe. #indiegame

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Calling UK devs! Submit a response to the BBC Charter Review by 12:00, Tuesday 10 March. The Charter Review is a once-in-a-generation opportunity to ensure video games and interactivity are recognised as part of the UK’s cultural and creative landscape. dcms.eu.qualtrics.com/jfe/form/SV_...

BBC Charter Review Public Consultation

The government is consulting the public to aid decision-making on the terms for the BBC Charter’s renewal and any changes needed to help the BBC to continue to serve the public.

dcms.eu.qualtrics.com

Depside the game is 2D, we can create a 3D illusion by adding perspective on to the buildings when character reaches each end of the scene. Since player never get to see the whole long strip of background. So today I've been draw out the 3D façade of these 2D architectures. #gamedesign #indiegame

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