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@tkgp.bsky.social

☆ Trans Rights ☆ he/him • pan • https://tkgp.neocities.org/ FromSoftware stuff, and also other stuff

monster hunter diary maps but now with objects and vertex colors and better transparency and this game is so freaking adorable I just can't get over it raaaaaaaaaaaa

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did u know? poogie poogie poogie poogie poogie poogie poogie poogie poogie poogie poogie poogie poogie poogie poogie poogie poogie poogie poogie poogie poogie

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this angelic gundam fella is chillin' in the files of Monster Hunter Diary (from Another Century's Episode Portable, probably)

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cool bug fact: vanilla ACVI tries to load a system properties file if present, which you can use to pick your favorite title screen and still play in online mode

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there's this walking path in my neighborhood, and some beleaguered civil engineer decided to just route it through a culvert, pour in a couple extra inches of concrete, and call it a day unsurprisingly, it floods at the slightest provocation and it's honestly kind of epic

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@treacherousfiend on the discord discovered that in ds1, being at exactly 50% equip load makes some animations like running attacks cover less distance than being either below /or/ above it

on the latest updates for the console versions of DS1, some of the original banner messages are rewritten, but some aren't as it happens there were actually prior updates with all of them rewritten, but they just forgot to include one of the textures in the next patch oops

screenshots from DS1 X360 release, title update 2, and title update 3; TU2 has all banners rewritten, TU3 only has somecontents of the menu texture patch file in TU2 and TU3; one of the banner textures just wasn't included in TU3

anthro numbah two concept: good, execution: not so good, but it is pretty satisfying to be getting to a skill level where I can have an image in my head and actually get it on the page to a decent approximation

grungy foxboy anthro with floor-length hair and some rather poorly rendered pants

holy crackers I did it I think about 9 hours of playtime on hyper hexagonest, probably well over 2000 attempts the fact that this is even as high as 6% global makes me feel old anyways good game I'm going to go lie down forever

I beat all the stages of Super Hexagon; 15 hours total to beat 6 minutes of game