Antonin Fourcade

@toninfrc.bsky.social

PhD candidate at @mps-cognition.bsky.social and @mpicbs.bsky.social/MPDCC (Berlin) in the @mbe-lab.bsky.social. Background in Biomedical Engineering and Neuroscience. Interested in brain-heart interactions, emotions and VR.

📣 Emotion researchers! We need your input! We're designing a 2D/screen version of AffectTracker for real-time continuous ratings of affective experience, and we want the community to shape it. Got 1 minute? Fill out our short survey and help us make the right design choices 👇 🙏🙏🙏

Your Input for AffectTracker 2D

Wanna know what your participants really feel when watching movies? Current affective science often relies on static summary ratings that miss the rich temporal dynamics of our emotions. To bridge th...

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🎉 Excited to share the fruits of an awesome collaboration with @aleksanpi! Check out our new preprint! Thread below 🧵👇

Aleksandra Piejka@aleksanpi.bsky.social · 5mo ago

🚀 New preprint out! With @toninfrc.bsky.social, @michaelgaebler.com & Ł. Okruszek: "Lost in Emotional Space". We introduce emotional bandwidth, a new way to measure how people navigate their emotional landscape in daily life, and link it to depression and loneliness using experience sampling 🧵 1/5

Trying to build an experiment in Unity and slowly losing your patience? Spoiler: that’s completely normal! Meet EDIA - a modular framework for building studies in Unity. 🧩 Reusable modules 📊 Data sync 🕶️ Multi-headset support And yes, a “Find Waldo” demo is included - because science should be fun!

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EDIA@ediatoolbox.bsky.social · 9mo ago

Deadlines are there to be made. EDIA XR Toolbox for research is now publicly available online. Check out edia-toolbox.github.io for more details. Minor updates are to be expected in coming weeks. We are excited and planning an online zoom session for interested parties soon.

Symposium 1.1, here we go! To read more about AffectTracker, check out our latest publication: doi.org/10.3389/frvi... @toninfrc.bsky.social @therealspr.bsky.social

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Mind-Body-Emotion Group@mbe-lab.bsky.social · 10mo ago

@toninfrc.bsky.social will present a talk titled “Studying Dynamics and Physiology of Affective States in Immersive Virtual Reality” 🕶️🧠🫀🫁 📣 Symposium 1.1 🗓️ Thu, October 16 | 08:45-10:15 📍Montréal D, 11th floor See you in a few minutes for an excitingly immersive symposium!

Happy also to chat about our Brain-Body Analysis Special Interest Group (BBSIG) pipelines for preprocessing and analysing ECG, PPG and respiration (soon), openly available and ready-to-use with BIDS data as Jupyter Notebooks 🫀🫁 Work of +20 wonderful collaborators! ✨ 📑 Documentation: www.bbsig.de

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📢Our peer-reviewed article about the AffectTracker is finally out! 😲🕹️📈 Traditional methods for rating emotion often miss the dynamic, moment-to-moment nature of feelings. We designed a tool to capture this continuous affective experience in real-time during dynamic emotional stimulation.

Frontiers | AffectTracker: real-time continuous rating of affective experience in immersive virtual reality

Subjective experience is key to understanding affective states, characterized by valence and arousal. Traditional experiments using post-stimulus summary rat...

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🚀 Preprint out! doi.org/10.31234/osf... We developed, empirically evaluated and openly share **AffectTracker**, a new tool to collect continuous ratings of two-dimensional (valence and arousal) affective experience **during** dynamic emotional stimulation (e.g., 360° videos) in immersive VR! 🥽🧠🟦