Draise - Trinumedia

@trinumedia.bsky.social

I do stylized 3D animations and help develop @bforartists, a GUI focused Blender fork. 💙 If you like what I do, share a ☕: https://ko-fi.com/trinumedia 🌍Website: https://www.trinumedia.com

🛠️ Hard to believe you can just ask for things like this, make your own tools to handle tooling on top of this. It's all procedural, yet asked for. I even got to build my own integrated coworker, running locally, or harness mode. I am actually happy to be in this timeline.

🎨 "Spotted Seal" A quick one hour character sculpt and grease pencil love! With another quick rig applied to him. Learnt how to bind GP to a rig like this. Was part of the Being an Artist event done every Friday, join next time! Fun little pup!

🖥️ Guassian Splats in EEVEE and Cycles.. is a new age of realism, stylism, everythingism. Now we need a way to "render" viewport to splats! I can't believe my eyes, we can natively relight this, with shadows.

🖥️ Been dancing to polish a feature to pin menus. Now they clamp to the window, can temporarily collapse, and are editor domain and mode by workspace aware. I need to really hunker down for some documentation...

🖥️ Well thanks to @Juso3D , we can tear off and pin menus and popups. It's a wild setup! But soon very important for touch. I'm now working some UX kinks, and enjoying it meanwhile! Coming to Bforartists, potentially based on Blender 5.3 soon.

🖥️ Made my storytelling gizmos of dreams: dopesheet ranges with scene strip handling, scene range, preview range, and move, slide, and see what's the next strip, bi-directionalnl playhead sync, and drawn without python. It even sees strip colors! Coming to Bforartists.

🖥️ Added some love to the 3d sequencer/storyboard workspace. Now C++ gizmos. Now you can move the scene strip, slide it, set start and end frame, it shows name, overlap, sets scene strip time and preview. What an age to be in!

🎨 "Iron Bloom" Made in an hour and a little, using a dry magma shader included with Bforartists, the smart primitive for blockout, sculpture, and the Smart Mesh Blend, which blends normals on meshes quickly.