tyson

@tysonpease.com

illustrator, designer, project coordinator, thought partner i like video games he / him

I'll be tabling at Arts & Drafts Holiday Market at Chapel + Main brewpub in Dover on Dec 7! I'll be bringing my most recent illustration prints, plus custom printed shirts for kids and adults. And totes! It's looking to be a fun market / hangout hybrid 😎 Flyer by Haley Searcy

Photo of a print of a creepy vignette illustrationPhoto of a collection of custom printed shirts and tote bagsPhoto of a kids shirt with a custom print of a cartoon foxFlyer with event info:
"Arts and Drafts Holiday Market
"fine art • ceramics • prints • vintage • handmade gifts • accessories • wine tasting • and more!
"Sunday, Dec. 7th, 2025
"11am-3pm at Chapel + Main"

Recently made fresh edits to my creative manifesto, which I'm hoping to do maybe twice a year. It's satisfying to have a document like this to return to once in a while. It's a good practice to state what we believe from time to time. tysonpease.com/manifesto/

Manifesto

“I turn toward the experience of being a living thing. I turn toward myself. I try as best I can not to turn away.” We all create our own rules in art, dictated by our needs and desires…

tysonpease.com

Monochrome Heights is now available for PC! Anyone who likes tricky platformers should take a look Besides the cover art & logo, I made the in-game character portraits (over 100!) and concept art for some of the cutscene backgrounds. What a joy to see it all as a part of the final product

One Frog Games@onefroggames.bsky.social · 10mo ago

Available now on Steam! Tight platforming! Twisty narrative! Fast respawns! Numerous Robots! Sick tunes! And more! store.steampowered.com/app/2336210

I went back to this image from 5+ years ago (!!) for some light touch-up. A fun little illustration. I like its youthful imperfect vibes. When are you ready for adventure? The moment you set out, of course!

watercolor style illustration of a young fox adventurer standing on a cliff over a valley and distant mountains; the fox holds a sword and shield and faces the viewer; colorful text reads, "Ready for Adventure"

The first in my concept / vibes illustration series for a personal project in development. I’ve spent loads of time iterating on designs in the past. For this series I wanted to explore a range of gut-feeling aesthetics relevant to the project. (I'll make this a 🧵 for the series, more soon)

vignette illustration depicting creepy nightmare beings in an old forest, featuring lots of bluedetail: the nightmare wolfdetail: the sentient nightmare goop

I'm glad bsky is a fresh start for so many people. I guess it is for me, too. I just don't know what that looks like in my case. 🧵1/?

Hey there! I'm Tyson. I love characters, stories, games, and helping people with their creative projects. Give me a shout if you'd like to work together!

self-portrait illustration of Tyson in a colorful shirtvignette illustration of a young anthropomorphized fox in a natural setting as he discovers a hole in the ground, within which colorful crystals contain a ghost-like boy with antlersillustration from the cover art of the game Monochrome Heights, depicting a black-and-white robot running along similarly colored platforms and obstacles in his ascent of a tall colorful towerinkwash style illustration of the video game character Luigi as he performs an out-of-control flaming uppercut, based on his move from the Super Smash Bros series

More from the upcoming indie game Monochrome Heights. I was tasked with making expressive in-game portraits for the pre-existing robot cast for use during cutscenes. That's right, expressive robots! Robots without eyebrows or mouths! (1/4)

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A closeup from my cover art for the video game Monochrome Heights. This is the lead character, Happy, a robot who has to climb a huge tower full of hazards! I didn't design him, but it was up to me to translate his purely pixelated form into a more fully illustrative style. It was a fun challenge!

a close-up of the cover art for Monochrome Heights that focuses on the lead character, the robot Happy, while he's in mid-stridea screenshot from the in-development game depicting the player character Happy sliding under spikes on a 2d plane in 8-bit style graphicsa screenshot from the in-development game depicting the player character Happy standing on a platform on a 2d plane in 8-bit style graphics

I’ve been contributing art to the in-development video game Monochrome Heights on and off since last year. It's been fun! I’m excited to show my work and discuss a bit about the process on my website.

cover illustration and logo for the video game Monochrome Heights