uberwinfrey.bsky.social

@uberwinfrey.bsky.social

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Working on a little project to keep me busy Can load Conker LnR assets directly into Unreal 5 I have HLSL material templates that the .xbe feeds pushbuffer data into, meaning the Fur and such you see is coming from the game itself. The eyes currently don't have a dedicated material yet.

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Major updates to the Importer Added support for Demo models and fixed Maps, though I will need some time to fix the Texture layering Also, Demo Conker has a larger hole for his tail than the Retail Conker, also UV channels are in a different order for the Demo

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