ULTRAKILL

@ultrakill-game.bsky.social

The official account of the fast-paced ultraviolent old school inspired character action FPS created by @hakita.bsky.social and published by New Blood Interactive MANKIND IS DEAD BLOOD IS FUEL HELL IS FULL

This weekend we'll be putting ULTRAKILL on sale, which will be the last sale before we raise the base price to account for the new content that came in the LAYER 8: FRAUD update. Giving y'all a heads up in case you haven't bought it yet and want to get in on the lower price!

ULTRAKILL - FRAUD ART THREAD Unlike Lust, I hand placed every building in Fraud's city to get a more naturalistic European town. It's mostly based on a visit to Florence I did years back, though inspired by Paris as well. The city wraps on itself to form what's effectively an O'Neill cylinder.

It was really hard to get a good capture of the city since the whole thing doesn't even fit onscreen. Go check it out ingame!!! Smell the roses. Stick your face into the polygons. Breathe in the pixels and just vibe out dude.

Patch 17b is out now with 128 changes, fixes and tweaks. When's the soundtrack? TOMORROW. (At least on Bandcamp and Youtube, streaming platforms a few days later) The spoiler embargo also ends tomorrow, so here's your final warning.

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As usual, we'll be holding a spoiler embargo for a week before reposting Fraud-related spoilers. We're currently looking into hotfixes to address performance issues and bugs, and the OST will come out once I have the time to arrange that. Hope you're all enjoying the update!

Unfortunately, we have to delay Layer 8: FRAUD to early next year. We underestimated the workload of our very ambitious plans, so we had to either compromise on the vision or delay it, and we want to make sure the last stretch is the best it can be. Thank you for your patience.

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