Aubrey Dominik

@unholybrie.neocities.org

Dev making games, engines & tools from scratch. 25 y/o 🌻 Trans 🏳️‍⚧️ ✦ Working on a short narrative/horror game.

Well... caught a bad virus/cold this past week. Had a lot of time to think, so I thought I'd write some roughly connected thoughts. Felt a bit expressive I guess. I really should make a proper blog for this kind of thing to look back on, but that's a lot of effort o_O

I'm working on my point & click idea, and game design is just soo much harder than everything else I do. I feel like I have theoretical skills, applying them in practice is a different beast entirely. I'll try and get something decent I'm willing to share soon. Just have to stop scrapping things :/

I really want to add some sprite-stacking to my game, but I have no tools to support that kind of workflow in-engine. Implementing it seems easy enough, but I realized that making art for it was going to be a headache.

While working on some basic creatures I realized they can be seen outside the "circle", which makes no sense. I got sidetracked and spent the rest of the day on this instead (my engine doesn't support stencil buffers lol). I'll likely scrap it and try to implement the rest properly tomorrow. #wip

Hey! It's been a hot minute. Last year just flew by. Hope everyone's doing well despite everything <3 I burnt out hard, but I did get lots done as things felt better. I rewrote my engine from the ground up (now C++), made some bad prototypes, and more importantly, decided on a game I want to make.