UnixMC
@unixmc.com
UnixMC is an openworld MMORPG blending survival RPG and deep storytelling. Collect Memory Stones and shape your journey! https://discord.gg/unixmc
It’s been two months that I started using sticky notes as my tasks and its been really productive. Total of 150 notes some ranging from 5min tasks to multiple day tasks :))
Daily Lesson #30 – The Best Time to Start Was Yesterday. The Second Best Time is Now. Whatever you’re working on, start today. Small steps lead to big results. #DailyLesson #UnixMC
Daily Lesson #29 – Keep Your Core Promise Players join for a reason, never lose sight of what made them excited in the first place. #DailyLesson #UnixMC
Daily Lesson #28 – Hype Dies Without Substance Marketing can bring players in, but only a great game keeps them. Focus on quality first. #DailyLesson #UnixMC
Daily Lesson #27 – The Journey Matters Too If you’re only focused on launch day, you’ll miss out on the experience of creating something amazing. #DailyLesson #UnixMC
Daily Lesson #26 – Overcommunication is Better than Silence If people don’t hear from you, they assume nothing is happening. Regular updates build trust. #DailyLesson #UnixMC
Daily Lesson #25 – Respect Time Zones Global teams require asynchronous communication. Not everyone works at the same time. #DailyLesson #UnixMC
Daily Lesson #24 – Progress Feels Slow Until It Doesn’t For months, it might feel like nothing is moving, then suddenly, everything clicks. Keep going. #DailyLesson #UnixMC
Daily Lesson #23 – Players Decide What’s Fun You can design all you want, but at the end of the day, players determine if something is engaging. Listen to them. #DailyLesson #UnixMC
Daily Lesson #22 – Your First Version Will Be Bad And that’s fine. Iteration is how good projects become great. #DailyLesson #UnixMC
Daily Lesson #21 – Set Deadlines (Even for Passion Projects) A project with no deadlines will take forever. Even flexible timelines keep things moving forward. #DailyLesson #UnixMC
Daily Lesson #20 – Communication Fixes Everything Most team problems come from miscommunication. A simple conversation can solve so many issues. #DailyLesson #UnixMC
Daily Lesson #19 – Embrace Mistakes Failure isn’t the opposite of success, it’s part of the process. Learn, adjust, and keep going. #DailyLesson #UnixMC
Daily Lesson #18 – Not Everyone Will Get It Some people won’t understand your vision, and that’s okay. Build for those who do. #DailyLesson #UnixMC
Daily Lesson #17 – Don’t Get Stuck Planning A plan without execution is just a dream. Start building. #DailyLesson #UnixMC
Daily Lesson #16 – Growth Requires Discomfort If you’re never challenged, you’re not growing. Every tough moment teaches something valuable. #DailyLesson #UnixMC
Daily Lesson #15 – Perception is Reality If players don’t understand a feature, it doesn’t matter how well it’s designed. Communication is key. #DailyLesson #UnixMC
Daily Lesson #14 – Simplicity Wins The best features aren’t the most complex, but the ones that feel effortless to use. #DailyLesson #UnixMC
Daily Lesson #13 – Burnout is Real Even passion projects can burn you out. Take breaks, recharge, and come back stronger. #DailyLesson #UnixMC
Daily Lesson #12 – If You Don’t Plan, You React Without a roadmap, you’ll constantly be putting out fires instead of making progress. Plan ahead. #DailyLesson #UnixMC
Daily Lesson #11 – People Follow Purpose A great leader doesn’t micromanage, they inspire. If people believe in the vision, they’ll bring their best. #DailyLesson #UnixMC
Daily Lesson #10 – Small Wins Add Up Big progress happens through small, consistent steps. Every completed task brings you closer to the goal. #DailyLesson #UnixMC
Daily Lesson #9 – Feedback is a Gift Criticism isn’t an attack—it’s an opportunity. The best way to improve is by listening, not defending. #DailyLesson #UnixMC
Daily Lesson #8 – Not Every Idea Belongs It’s tempting to add every cool idea, but great games focus on what matters most. Learn to say no. #DailyLesson #UnixMC