Unomelon

@unomelon.bsky.social

Wishlist Allumeria! - https://store.steampowered.com/app/3516590/Allumeria/ Website (and contact): https://allumeria.com Discord: https://discord.gg/Ddh3acCtVx I like making low-fidelity first person games. I use #OpenTK, #Unity #Godot and #Raylib

Thanks to Mogswamp, Allumeria now has 45,000 wishlists! Today I am going to start working on the Early Access announcement trailer. So, so close to being done with both 0.15 and the business side of things. Very exciting!!!

Just finished the last task I had set for singleplayer. That means the only thing left to do is start testing multiplayer, and make sure the new content works with it. Finish line is approaching fast!

I saw that Playstation is going to be discontinuing physical disc production for their games soon. While as an indie I can't make and sell physical copies of Allumeria, if you buy it on Steam, you can copy the game to a USB, and that copy will run independently of Steam. No DRM, no online required.

Since genAI in gamedev is a topic of discussion recently, I wanted to share my stance on it. I just don't use it for anything. I find AI art as a concept offensive, so why would the same logic not apply to code and any other assets. I feel like AI use weakens the integrity of a work in any medium.

A message in my game declaring "Allumeria does not contain the output of generative AI. All textures, sounds, models, and code, are human made."

Today I finished the NPC system. That means I have, for the most part, finished adding new content and features to Allumeria 0.15. Feels crazy, after spending so much time working, a finish line is approaching quickly. Still lots of work to be done, but less and less of it is actual programming.

Turns out bluesky randomly decided to set my DM settings to not allow anyone to message me. So apologies if you tried to message me and couldn't. I will look into finding a different way people can reach out soon, possibly just an email. I'm tired of bluesky messing with my dms.

Hey everyone! Even though the page is up there seems to be a licensing issue with the demo. I can't figure out what is causing this issue, it may be a bug with Steam due to the page being reinstated so fast. I've contacted steam support to try and get this resolved ASAP. Thank you for your patience🙏

Microsoft has withdrawn their DMCA claim! The game is back up on Steam! Allumeria is back! Thank you EVERYONE for your support. It's hard to comprehend that a single post in my discord would lead to so many people expressing support. Thank you <3 #gamedev #indiedev

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Hey everyone. The Allumeria Steam page is currently down because Microsoft has filed a false DMCA claim on it. They sent an email earlier today claiming that this screenshot infringes on their copyright. I am taking a moment to figure out what my path is going forward, will update soon. #gamedev

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I made a little cat model for allumeria since people were talking about what they would look like if I added them. This wont be in the game for a while, just wanted to do something creative while polishing up the demo. By the way, the demo is out in ONE WEEK!! (with multiplayer!) #gamedev #indiedev

grey cat model 45 degree angle viewgrey cat model side view

I've just added skin support to Allumeria, and I've tried to make a skin model format that is somewhat flexible and allows for more varied and interesting head designs while still only needing a single texture atlas to edit. Could also support non-human stuff like cat ears etc. #gamedev #indiedev

Amber skin facing leftAmber skin facing forwardsRuby skin facing forwardsRuby skin facing backwards

Fixed some inconsistency issues, and added a t flip flop gate. Here I am using the t flip flops as a binary counter. I think i need some sort of clock gate and a memory cell next. Tomorrow I will get back to work on multiplayer and start editing a trailer for the demo :) #gamedev #indiedev

Took a break for christmas, but back to working on allumeria. Today I added a logic/wiring system to ease back in. Ended up being super productive and now its possible to make some cool digital circuits, like this binary to 7 segment display. #gamedev #indiedev