Aaron Ezra Sterczewski
@vectorclash.bsky.social
Artist, creative coder, learning Blender and Cavalry.
Trying out the particle systems in Cavalry for the first time. #cavalry
Continuing with my audio reactivity experiments. I used an audio output from a JavaScript based random audio generator that I'm also working on. #cavalry
I was trying some audio reactivity for the first time. It is nice how you can just plug an audio file into any parameter. #cavalry
I seem to only animate things with noise these days. It's just so easy to plug it in to every parameter in Cavalry. #cavalry
Some more random subdivision and extrusion. #blender
And another version, trying out an idea I had. #blender
random subdivision in a repeat zone with some noise plugged into an extrusion. #blender
More procedural random logo animations. #cavalry
I set up a procedural generator for my logo using a JavaScript Shape in Cavalry. I threw it in a Duplicator and randomized the seed value and added an Oscillator. #cavalry
I think I'm starting to understand Cavalry more now. It certainly is fun to use. #cavalry
Trying out some noise and distortion. #cavalry
Trying a few different things from tutorials. I'm really starting to love Cavalry! #cavalry
Some random arcs in nested duplicators. #cavalry
Playing around with duplicators and random values. #cavalry
Just a noisy icosphere at the beach #blender
I just learned about the Connect Shape in Cavalry. I'll have to think of some fun ways to use it now. #cavalry
A Sierpinski pyramid with some random subdivision, and some swirly particles. #blender
I'm doing some Cavalry tutorials. It's so much fun to use. #cavalry
I'm playing around with the amount of frames it generates and how fast it transitions between them. I think I like it moving way faster with more frames. #generativeart #javascript #react #gsap