VFX Therapy
@vfxtherapy.bsky.social
🧪| Helping Artists to grow their careers. 🌪️| Tutorials | Textures | Shaders. 👇| Download the free vfx projects. vfxtherapy.gumroad.com
Counter-intuitive VFX win: more vertices → 2× faster transparent effect. Large empty quads waste fragment shader time. A custom mesh that hugs the actual visible content kills the invisible overdraw. Thanks Jan Mróz for the reminder. lnkd.in/p/dkjNVigH
Concept → In-game waterfall FX done right. @SergeFilin just dropped an incredible procedural breakdown. Must-see for any tech artist. 80.lv/articles/cre... #vfx #shaddermagic
Behind the scenes: @georgemathew’s custom parallax shader bringing layered immersion to the Astronova sci-fi environment in Unreal Engine. acesse.one/6j4w79f
S.T.A.L.K.E.R. 2: Heart of Chornobyl – Arch Anomaly Tornado Clean, efficient VFX breakdown by @AntonPasichnyk artstation.com/artwork/NqVPxz
Huge congrats to @stormhounddd for taking 1st place in RealtimeVFX Sketch #68 with his insane “Glitch” effect! Absolutely nailed the theme. Well-deserved win! #vfxbreakdown realtimevfx.com/t/stormhound...
Trail textures look ugly unless you see them in the game. Great demonstration by @Saeki_Keiichi. #vfx
That is a great breakdown of Stylized Pop Explosions by @SébastienDULONG. #vfx #unrealengine
Same core logic, different tools. Loving this clean laser VFX breakdown in @PopcornFX by @persistantstudios. I'm gonna definitely try it. #vfx
Proof that noise texture is the secret sauce for killer FX animation. Mind-blowing showcase by @nickseavert ! #Illugen #SubstanceDesigner
Cool breakdown of the Crystal Fx by @KieranRiley in Blender and Substance Painter. #vfx Full Breakdown:- 80.lv/articles/mak...
One of the best 2D concept to 3D in-game VFX transitions I’ve ever seen, by @VadimAkhmetzianov. artstation.com/amazingjukes #vfx #2dconcept
Concept → Textures → Niagara Magic Dark Burst VFX breakdown in Riot’s Arcane style by @JoannaMichałek! #UnrealEngine #VFXBreakdown #GameArt
one of the best game dev teacher @FreyaHolmer, sharing some of her notes.
From concept to game-ready. Dynamic but completely static CloudFX using a flow map I painted. Looks alive, costs almost nothing. teckartist.com?page_id=107 #unity #techart #gamedev
I’m conducting live vfx class in Unity for beginners on this Tuesday 8:30pm EST. Fill the form to get access 👇 forms.gle/rT55PWfbBY5m... #Unity
Detailed breakdown of the flame vfx in one frame by @S_SerraMock in Unreal. #vfx
Tired of opening Photoshop for every tiny mask tweak? @KenDeng built a Unity Editor tool that handles contrast, thresholds, channel packing, and ramps instantly. VFX iteration just got way faster. Github link:- github.com/PudinKiller/... #vfx #gamdev #techartist
Grab a transparent smoke PNG, slap it on a billboard and pray it always faces the camera 😂. The 5 Levels of SMOKE by @studio.reborne. #gamedev #unrealengine"
Great breakdown of vfx from concept to delivery stage by @ElennaRaguin.
Dissolve Shader = Interactive edge glow + world space control. Perfect for enemy deaths or teleport effects! by @techartshahbaz. #Unity #ShaderGraph #TechArt #GameDev"
Absolute stunner: Dynamic trailing shader by @MetallCore999 in Amplify Shader Editor for Unity. Breakdown link: github.com/rodellison/S... #gamedev