Vicki Ferguson @ GDC
@vickiferguson.bsky.social
Principal Technical Director @ Respawn Formerly EA, Ubisoft
It's time to share the program for the 2025 Advances in Real-time Rendering in Games. Check out all the details here: advances.realtimerendering.com/s2025/index.... and, of course, come attend the course live on Tuesday August 12 at SIGGRAPH in Vancouver!
Most of the slides and course notes for the SIGGRAPH 2025 Physically Based Shading in Theory and practice course are now online, with more to follow: blog.selfshadow.com/publications...
SIGGRAPH 2025 Course: Physically Based Shading in Theory and Practice
blog.selfshadow.com
That had to be the fastest and most efficient GDC check-in ever!
Excited to be heading back to #GDC2025 next week!