I've released an avatar! This is my low poly take on Deltarune's "Pink / MewMew" character! It has both the standard and ghost versions, as well as props for the staff and bomb. Links available below! ⬇️
I've released an avatar! This is my low poly take on Deltarune's "Pink / MewMew" character! It has both the standard and ghost versions, as well as props for the staff and bomb. Links available below! ⬇️
Perhaps the Steam Machine wasn't quite what you wanted it to be. Today I offer an alternative: The CubeN! Inspired by the recent works of Valve Software, the CubeN brings the form factor of the modern home Console/PC hybrid to your world or avatar as a simple prop. Links below⬇️
Switching between OBS sources for live-streaming based on which one I've had selected was a bit annoying to set up in the past. I've put together a solution I think I actually like! Here's a breakdown of my setup using Advanced Scene Switcher:🧵
In this episode, we sit down with Vowgan who is known for Udon tutorials, prefab creation, and tool development. Hes the make of the iconic VRC Roomba to building systems like World UI and Verbatim. @vowgan.bsky.social @lionturtle21.bsky.social ⬇️links below⬇️
I'm finally back with another #VRChat Udon tutorial! Today we're using VRChat's new "Tweening" system for animating objects in your scene. youtu.be/zBoX-ZjdRBI
Tweening - Animating with Code | VRChat Tutorial
YouTube video by Vowgan VR
youtu.be
As a curiosity, how many people use the "Neon" visual style of UdonGraph? I know this may be a percent of a percent, but I'm honestly quite curious! We don't have polls on bsky as far as I can tell, so feel free to reply!
[Live] I've been enjoying coming up with the menu designs for the Inventory system, and we'll be continuing work on this today! Feel free to stop by! youtu.be/w10cZHszhg0
Game-Ready Inventory Part 4 - VRC Game Dev
YouTube video by Vowgan VR
youtu.be
I'm testing out a new editor window for WorldUI, where instead of having the entire menu in a vertical stack in the inspector, it lays out the customization features in the same stack as the result would be designed for.
Verbatim Localization has been updated to 1.1.0. This brings with it the community requested "Text Asset" support, which greatly expands what sort of custom tooling developers can produce.
[Live] We're doing more work on our game-ready inventory! Today is all about layout and what information is where. Stop by and have a chat! youtu.be/AgOOln_hIjw
Game-Ready Inventory Part 3 - VRC Game Dev
YouTube video by Vowgan VR
youtu.be
Introducing Image Batcher! Image Batcher is an image loading tool for VRChat worlds. It allows creators to convert large batches of images into a single, loadable string that can be downloaded in-game. You can find it on the following storefronts 👇
[Live] We're continuing on with our Game-Ready inventory system work! Stop on by while we put together new features and systems, and feel free to ask for help with anything you're working on. youtu.be/y3rh9WjFj8Y
Game-Ready Inventory Part 2 - VRC Game Dev
YouTube video by Vowgan VR
youtu.be
[Live] A lot of people have been asking for a more "Game-Ready" inventory system in VRC, so we'll be working on a new and improved item system with synced item spawns! We'll be building off of an older system, so stop on by to check it out! youtu.be/Yrud70IAyc4
Game-Ready Inventory System - VRC Game Dev
YouTube video by Vowgan VR
youtu.be
[Live] It's been too long since I've done some proper modelling, so let's sculpt a new island for the Plane Game! I'm definitely new to sculpting in Blender, so it should be a pretty exciting time figuring it all out! youtu.be/FPX7DjLrET8
3D Sculpting an Island for the Plane Game - VRC Game Dev
YouTube video by Vowgan VR
youtu.be
You read that right! Our next load test is coming up, and we are aiming to have 1000 users in one instance. Check out our Discord for more information! discord.gg/6m76H33XWJ see you all 8 AM Apr 20th AEST
[Live] We got some updates today about SOBA and a new Tweening system for VRChat! We'll be going through the VRC Creators Roadmap that released today, followed by some inventory coding. Stop on by! youtu.be/4mI5pI5_lKo
SOBA & Tweening Announcements - VRC Game Dev
YouTube video by Vowgan VR
youtu.be
Vegas in VRChat?? ✨🎲 The other week @TheFluffVR and I released a world replicating The Las Vegas Strip. Although.. we took liberties of moving the funny orb away from The V and put it next to The B. Make sure to take the cab. 🚕 #VRChat #VRChat_world紹介
The new version of World UI is almost done, just a few more tweaks and improvements based on user feedback! Stop by while we crank away at networking, security, and a few extra features along the way. youtu.be/V5sO81iyU3g
World UI Features and Fixes - VRC Game Dev
YouTube video by Vowgan VR
youtu.be
Let's kick off this month with some more work on the Flight Game! We'll be giving each team their own plane today, networked and all. Feel free to stop by! youtu.be/JbtqjeYJAVk
Per-Team Planes - VRC Game Dev
YouTube video by Vowgan VR
youtu.be
We're continuing on with the Co-op Flight Game "Perfect Pair of Wings"! Today we're building out the two-player team lobbies and UI to go along with it. Feel free to stop on by! youtu.be/kfFFzx8Pgp4
Co-op Game Lobbies - VRC Game Dev
YouTube video by Vowgan VR
youtu.be
Finally breaking out an old project, "Perfect Pair of Wings"! It's a flight game for VRC and friend and I made but never finished for release, so let's get right to that! youtu.be/wW5Qnp6CzPk
Co-op Plane Game - VRC Dev Stream
YouTube video by Vowgan VR
youtu.be
Let's do some more puzzle-game props! Switches, doors, buttons, cubes, what-have-you! Plus it's easy to work on while my local multiplayer testing is still broken... See you there! youtu.be/ODwKaFxea1M
Puzzle Game Tools 4 - VRC Dev Stream
YouTube video by Vowgan VR
youtu.be
Today we'll be optimizing the block game project from our last stream! Loading blocks in chunks works great, though we'll need to go ahead and optimize them. Let's see how far we can get! youtu.be/qCp-Fdl0GuA
Block Games in VR Part 2 - VRC Dev Stream
YouTube video by Vowgan VR
youtu.be
This week, we tested out vehicles! We held a team scavenger hunt, which was a lot of fun. thankyou -> @aaronfranke.dev, for the vehicle's logic @cnlohr.bsky.social for cilbox @maebbie.bsky.social for putting together the video below Basis is a framework, MIT-licensed, built on top of Unity
We're doing a little side project today: Working on a VRChat Block-Game! I'm taking a stab at how a Minecraft/Hytale like building system might work using Udon. Come stop by! youtu.be/KW541MHY1bk
Block Games in VR! - VRC Dev Stream
YouTube video by Vowgan VR
youtu.be
Welcome to 2026! Lets kick it off with a return to WorldUI, working in some new Syncing features and improved Persistence handling. Feel free to join us! youtu.be/VfdlrOBeDvk
WorldUI in 2026! - VRC Dev Stream
YouTube video by Vowgan VR
youtu.be
Last stream of 2025! Anyone want to put together a Music Player for their VRChat world? We'll be working on one today! Come stop by for the last stream before the chrimbus break. youtube.com/live/HcP-zFG...
Creating a Music Player! - VRC Dev Stream
YouTube video by Vowgan VR
youtube.com
Back on the WorldUI grind! More features, additions, and fixes underway today. Stop by to check it out! youtube.com/live/tZ2kQJs...
WorldUI Add-ons and Features! - VRC Dev Stream
YouTube video by Vowgan VR
youtube.com
WorldUI 1.1.0 is up! This comes with a few changes and fixes: - "Element" dropdowns now have proper names and descriptions. - Added "Toggle/Colliders" as a dedicated collider toggle within the menu. - Fixed various issues with visual tweening getting interrupted. (1/2)