It's been several weeks since I started my research internship at @nianticspatial.bsky.social in London. Excited to finally work with @ericbrachmann.bsky.social and the team!
Vladimir Yugay
@vyuga3d.bsky.social
Doing research in 3D Computer Vision. Ph.D. student at the University of Amsterdam. Previously at TUM. https://vladimiryugay.github.io/
⏩ GaME code release! github.com/VladimirYuga... Grab components for your 3D reconstruction pipeline: 🔹 Purely geometric out-of-view scene change detection 🔹 Outdated observations filtering 🔹 Evaluation videos of changing scenes Contributions welcome 🚀
📽️ Check out Visual Odometry Transformer! VoT is an end-to-end model for getting accurate metric camera poses from monocular videos. vladimiryugay.github.io/vot/
Introducing “Gaussian Mapping of Evolving Scenes”! We present an RGBD mapping system with novel view synthesis capabilities that accurately reconstruct scenes that change over time vladimiryugay.github.io/game/
Resubmission mentality in marathons Munich 2023 -> 8 months prep -> COVID -> ❌ Amsterdam 2024 -> 6 months prep -> COVID -> ❌ Leiden 2025 -> 6 months prep -> lfg ✅
⏩Code release for MAGiC-SLAM! github.com/VladimirYuga... We vibe-coded hard to make the code as simple as possible. Here are some features you can seamlessly integrate into your 3D reconstruction pipeline right away:
Introducing “MAGiC-SLAM: Multi-Agent Gaussian Globally Consistent SLAM”! We do SLAM with novel view synthesis capabilities on multiple simultaneously operating agents! vladimiryugay.github.io/magic_slam/i... 1/7