Philippe Weier

@weiphil.bsky.social

PhD student at graphics.cg.uni-saarland.de working on light transport simulation. Ex rendering researcher at Weta Digital.

Inverse rendering has become a standard tool for 3D reconstruction problems. However, recovering high-frequency appearance textures is challenging. In our SIGGRAPH 2025 paper, we propose several techniques to robustly reconstruct complex appearances (e.g., human skin). 1/n