Got side-tracked and found out using AI to generate 3D assets is entirely doable now, and in some ways easier than a 16x16 animated sprite and tiles. Cool experiment, now I need to convert this to four-color 8x8 tiles ... #voxelart #blender3d #proceduralart #gamedev #indiedev #aiart #b3d #solodev
Wispbound
@wispbound.bsky.social
Embark on a treacherous journey in Wispbound, a challenging Game Boy roguelike where survival is earned. Collect the three orbs of power, unlock the ancient tomb, and confront the evil lurking within. Will you be the one to restore balance? ⚔️✨
Working on making this DMG world feel alive with small environment details: footprints, flickering torches, and floating ice sheets. 🥶 #solodev #gamedev #indiedev #indiegamedev #retrogames #gbdev #gameboy
Built out the world map editor for WISPBOUND and just created the first location: Viking Bay 🥶 The DMG tile budget is brutal, my engine supports 176 unique 8x8 tiles per area, and this one is using 175 of them! #pixelart #retrogames #indiedev #gamedev #solodev #indiegames
The Wanderer takes their first steps 👣 First sprites for WISPBOUND: a walk cycle, a Mystic, an Innkeeper, a Blacksmith. Everything in four greens. #pixelart #indiedev #solodev #indiegame #retrogame
All tools are set up and we can start development! Pretty happy with how the title screen and dialog interface looks already. #IndieGame #RetroGame #GameDev #Gameboy