pondlife
@withpondlife.bsky.social
is making "pondlife: discone (a videogame)", a game where you parkour up uncharted mountains with your friends. wishlist on steam =) https://s.team/a/2888670/
we added flower planters to our free climbing 3d platformer, so you can move checkpoint flowers around
in our game you parkour up mountains with your friends: you might think we have metrics. but we never graybox. it's just more fun to download models and prototype in real places, like blood gulch. #screenshotsaturday #indiegame #gamedev
sometimes we just wanna climb up things to see if we can do it, maybe to get a nice view, or to learn a new hiding spot. it's frustrating if every nook has "rewards" in discone, most paths are uncharted, and you will climb and parkour them with your friends #gamedev #indiegame #screenshotsaturday
today we're recommending one of our favorite games ever zk maps for stranger, by Marek Kapolka, you will understand why we believe that the best platforming levels are "undesigned" ones. #screenshotsaturday #indiegame #gamedev
in our game you parkour up uncharted mountains with your friends. but it began as a game where you jump idly around peach's castle grounds. i think that had to be fun first for parkour of any sort to be possible! #screenshotsaturday #indiegame #gamedev
i want harder games with longer death runs made by people who respect my need to put the game down and i'm not kidding.
you can place a checkpoint by taking a deep breath (in real life) in our game. that you can then float back to as you spacewalk in a bubble. (you can also parkour up uncharted mountains with your friends, of course) #screenshotsaturday #indiegame #gamedev
we finally added our first item: rocks! even a simple item like this opens a wealth of new ways to play and enjoy moving around in our game. #screenshotsaturday #indiegame #gamedev
this is our game where you parkour up mountains with your friends, and it's also a little video about how powerful your personal steam wishlist is. wishlist every game you like! we'd love if you wishlisted ours too (but only if like it). #screenshotsaturday #indiegame #gamedev
this is what they call "the door problem", in game design #screenshotsaturday #indiegame #gamedev
How wide are doors in your world?! 😳 Or does the hair pull back if it hits an obstacle? Either way, looking great!
new trailer of our online multiplayer climbing game, pondlife: discone (a videogame)! we have some new stuff to show off soon that we're excited for you to see. #screenshotsaturday #indiegame #gamedev
we're taking a fresh look at the fundamentals of jumping in pondlife: discone (a videogame). every jump, even on flat ground, and every interaction with a wall should be dynamic. we want the act of movement itself to be joyful, to be its own end. #screenshotsaturday #indiegame #gamedev
here's a bit about how we've been adding grass to our game, pondlife: discone (a videogame)! given our logo, perhaps we should have focused on this sooner. but we got there. #screenshotsaturday #indiegame #gamedev
a peek into our dev setup! we built this visualization tool to help get our wall riding, procedural walk cycle, custom camera, &c feeling right (inspired by the tooling we saw in @doublefine.com's psychodyssey). #screenshotsaturday #indiegame #gamedev
somebody on tiktok asked us to make the hair bigger, and also to make the hair smaller, and also we love a certain plumber so... #screenshotsaturday #indiegame #gamedev
even after years working on this game, sometimes we just open it and run around the mountain together #screenshotsaturday #indiegame #gamedev
i saw this window the other day and tried finding a smooth path up to it #screenshotsaturday #indiegame #gamedev #parkour
we were playing our online 3d climbing platformer, "pondlife: discone (a videogame)", with some friends recently. they struggled a lot on this ramp, but it's possible! #screenshotsaturday #indiegame #gamedev
here’s how to wall ride in our game, “pondlife: discone (a videogame)”. let us know if you have any questions =) #screenshotsaturday (oops) #indiegame #gamedev
how it started vs. how it's going. (yeah the second half is the game audio). #screenshotsaturday #indiegame #gamedev
pondlife: discone (a videogame) is a skateboarding game with no skateboard. it's also a golfing game. where you are the ball. #skate #climbing #screenshotsaturday #indiegame #gamedev
in "pondlife: discone (a videogame)", you really can (try to) climb anything. we mean it. if you fall, there's another way up that's just as exciting. #discone #walk #climbing #cute #folk #screenshotsaturday #indiegame #gamedev
icecream is very deliberate about placing her feet on the ground (we spent a lot of time walking around our apartment in real life trying to make this happen). #discone #walk #climbing #cute #folk #screenshotsaturday #indiegame #gamedev
in pondlife: discone (a videogame), you can jump & surf on anything. there's no hard distinction between wall or ground. there's also no combo meter or trick button, you move your character (her name is icecream) and make it all up. #discone #jump #climbing #screenshotsaturday #indiegame #gamedev
was feeling this one, but sometimes it's the easy jumps that get you. #discone #jump #platformer #climbing #cute #folk #screenshotsaturday #indiegame #gamedev
this route is henceforth known as: "tiki taka". thanks @frannny.bsky.social! (also the sound is missing in this video, oops!) bsky.app/profile/fran...
bringing back #routeoftheday, what should we #namethisroute? (this clip took us about 20 minutes to hit...) #discone #rotd #jump #platformer #climbing #cute #folk #screenshotsaturday #indiegame #gamedev
bringing back #routeoftheday, what should we #namethisroute? (this clip took us about 20 minutes to hit...) #discone #rotd #jump #platformer #climbing #cute #folk #screenshotsaturday #indiegame #gamedev
icecream got some accessories recently for a birthday party. now she can play tag, or "who has the glasses", with her selves. #jump #platformer #screenshotsaturday #videogame #cute