Chron 🇨🇦

@xhp.ca

canadian person he/him

So while editors can expect me in their inbox, I'll also say: if you're looking for a writer who is more than capable of independently handling a daily news grind, writing longer features and interviews, reviews, guides, or anything else you may need, reach out at davidcarc96@hotmail.com

One really cool underrated thing right now is that in addition to Summer, there's also now a brief season every year where everything is on fire and the air hurts. Really nice.

The crowd cheers at E3 2015 when then-CEO Phil Spencer announces backwards compatibility for Xbox 360 games, including discs, on Xbox One.

Then-Sony Computer Entertainment CEO Jack Tretton speaking to used games, physical media, and no online checks at the E3 2013 PS4 Announcement. One generation ago.

Tinfoil: holding the full OoT Remake reveal and release date starts making a lot of sense if there's a world where GTA6 is being announced for Switch 2 in the next couple of weeks

- Put 007 First Light disc in PS5 - 45 minute install to console - 50gb download for rest of game - Scroll and accept End User License Agreement - Connect to 007 First Light Server - Scroll and accept Privacy Policy - Skip prompt to create IOI Account What are we doing, come on.

One of the best articles I've read this year. "The failure to control AAA costs made the wild gambles on live service look appealing precisely because it has totally undermined the economics of just selling a game to people who want to play it."

GamesIndustry.biz@gibiz.bsky.social · 3mo ago

Sony and Sega's results show the cost of GaaS trend-chasing, says Rob Fahey, while Capcom's suggest that simply making games and selling them isn't such a bad business after all. https://bit.ly/3R7cnxD

The industry is not prepared for how insanely hard a full orchestral Star Fox and Ocarina of Time soundtrack in the same year would go.

The industry is not prepared for how insanely hard a full orchestral Star Fox and Ocarina of Time soundtrack in the same year would go.

This the type of video production shit PokeTube is up to: flawlessly recreating in-game battle scenes in 3D in order to outline the creator Wolfey's thought process in an educational way, before transitioning back to the in-game footage to complete the turn.