Xogot: Godot on iPad and iPhone

@xogot.bsky.social

Xogot brings the Godot Game Developer Editor to the iPad and iPhone as a truly native iPadOS experience. https://xogot.com

Xogot for Mac Beta 3 is now available. This release adds first-class C# and Swift editing and debugging, built-in Git and Git LFS, a bundled coding agent, and major improvements throughout the editor. Check out the deep dive on our blog: blog.xogot.com/xogot-for-ma...

.NET, Swift, Git and AI land in Xogot for Mac

In Beta2, we focused extensively on the user experience polish and becoming a true Mac citizen. Beta 3 is about removing friction. We're giving you more of the tools you need out of the box, so you c...

blog.xogot.com

Runtime texture drawing, VirtualJoystick nodes, more flexible UI animation, and new 3D lighting are coming to Xogot with Godot 4.7. Godot 4.7-based Xogot builds are now available in the XogotBeta TestFlight. Read what’s new and take your projects for a spin: blog.xogot.com/xogot-is-mov...

Xogot Is Moving to Godot 4.7

Godot 4.7 brings new 3D lighting, runtime texture drawing, built-in virtual joysticks, more flexible UI animation, and better controller support to projects built in Xogot.

blog.xogot.com

Xogot 1.6.4 is here with better asset placing and more accessible pricing. Build 3D scenes faster with the new Asset Placer, take advantage of expanded regional pricing in many markets, and enjoy automatic scene saving, smoother imports, and 45 bug fixes: blog.xogot.com/better-asset...

Better Asset Placing and More Accessible Pricing: Xogot 1.6.4

Our latest App Store release brings a wide range of improvements to Xogot on iPad and iPhone. The two biggest changes are expanded regional pricing that makes Xogot significantly more affordable in se...

blog.xogot.com

Hot on the heels of Xogot 1.6, Xogot 1.6.2 is in the App Store today! Faster project launches, a refreshed GridMap editor that works much better on iPhone and iPad, a redesigned MultiMeshInstance3D populate flow, and early access to Godot 4.7 shader previews. blog.xogot.com/xogot-1-6-2-...

Xogot 1.6.2 is out

We just published Xogot 1.6.2, a quick follow-up release to our launch of Xogot 1.6, powered by Godot 4.6. With performance improvements, a redesigned MultiMeshInstance3D populate workflow, a much mor...

blog.xogot.com

We’re bringing Xogot, our styled version of Godot, to macOS. Xogot for Mac brings a native Mac experience, Xcode-inspired project navigation, and easier deployment to Mac, iPhone, iPad, and the iOS Simulator without the usual friction. The beta is open today: blog.xogot.com/xogot-on-mac/

Xogot on Mac.

We are bringing Xogot, our styled version of Godot, to the Mac. The Xogot for Mac beta is open today. If you want to try it, join the beta on our Xogot for Mac sign up page and we’ll email you a down...

blog.xogot.com

Xogot is moving to Godot 4.6. Our latest beta builds are already based on Godot 4.6.1, and we’re preparing to promote them to the main Xogot TestFlight before heading to the App Store. Learn more, test your projects, and join the beta: blog.xogot.com/xogot-is-mov...

Xogot Is Moving to Godot 4.6

Xogot builds based on Godot 4.6.1 are already available in XogotBeta. Learn what’s new, test your projects, and help us prepare the update for TestFlight and the App Store.

blog.xogot.com