Zach Hoekstra

@zhoekstra.bsky.social

Game designer living in Utrecht. Chief Idea Magpie of Restless Raven Games. He/Him

Me hearing the latest drama in some niche fandom subreddit I'd never heard of before (My artist for Pact is working on some promo card sketches and I'm having a lot of fun describing fun intrigue things for him to draw)

A rough sketch of someone whispering to a reclining woman, a knowing smirk on her face and a glass of wine in her hand

W40k fans: "The setting is a dark reflection of humanity's worst impulses and a tragic reminder that fanatisicm is a churning wheel of blood that goes nowhere... forever" Also W40k fans: "His name is Commander Legface because I ran out of heads and used a leg for his face. He's 40% of my points"

🎲✂️🧵 So let's imagine there's a game that's designed for 4 players, and is playable but not as good at 3 (Spoilers it's Pact) It's got a deck of 90 some cards and a board and tokens.

The Pact logo with a hastily scrawled "Duel" under it

*sigh* pretty much. With Pact I specifically designed the game with 4 personalities that bounce off of each other in interesting ways, but that means the game feels a bit lackluster at smaller player counts. 3 feels a bit weak, 2 feels rote, and a solo mode would feel like a different game

Jon Perry@perryjon.bsky.social · 3w ago

This is surely an exaggeration, but sometimes it really feels like at least 50 percent of board game design is navigating player count scaling.

I may look like a fluffy golden retriever on the outside but I'm a big fan of the morbid, the gothic, and the frightening. So this was my reaction on finding Danse Macabre at the Efteling this weekend. Haunted Mansion eat your heart out

🎲✂️, I want your opinion on how I organize information in this rulebook. It goes: 1️⃣ Components and Setup 2️⃣ Key Concepts 3️⃣ Round overview 4️⃣ Player Turn / Action overview 5️⃣ Keywords / special rules 6️⃣ Appendix docs.google.com/document/d/1... Let me explain my thoughts

PACT Rulebook

Set in the miniscule bug kingdom of Branchbourne, Pact is a game of Grand Politics in a Tiny World. Jenna Ermine the Sixth feels the weight of her mother's crown. Without any allies and far too youn...

docs.google.com

NANCY PELOSI: We must find the next generation of Democratic leadership. Young, charismatic and exciting candidates who can energize the party. People that voters love because they're not 80 years old and sold out to big capital. CHUCK SCHUMER (behind sniper rifle): Found one PELOSI: Take the shot

I think I did the most American thing I've done in years - I bought an icemaking machine for my countertop specifically so I can have ice cold water whenever I want to. All the ice, directly into my mouth.

🎲✂️ Hey a general cast out there, if you're one of them newfangled Instabooktube content creators and you've been following Pact with some interest, reach out to me, because we're starting planning for the media part of the publishing cycle.

A preview of the main board for PACT

🎲✂️ More tokens for Pact! Convert tokens mark courtiers that have been converted to the Weaver faith, and serve as a conduit for Neith's strange Weavings. Loyalty marks courtiers that have a particular loyalty to Jenna, having been promoted by her in some way.

A marker for Converts and Loyalty, marking characters as either having been Converted by Neith or having particular Loyalty to JennaA shot of the board, showing off how converts and loyalty mix with the existing pieces/