heavy AI users expecting to be welcomed in communities of actual artists, writers, game designers etc is like somebody going to writer's meetup after paying someone to ghost write a book for them. they aren't being gate kept, they haven't done the thing. can't relate to anyone who did the real work.
ABC3Dz
@abc3dz.bsky.social
Crazy Artist → Solo GameDev || 罗从志 🇹🇭 || Linktr3D: https://abc3dz.github.io/ Steam: https://store.steampowered.com/app/4437090/Tekkk/
I finally got my own cel shader working in Bevy without using the third-party `bevy_wind_waker_shader` crate! 🎉 #Bevy #IndieDev #WGSL
I don't really understand GLSL shaders yet, so an AI assistant suggested I switch to WGSL.🥲 #bevy bevy.org/examples/sha...
WIP: Tekkk Game The Desert level is coming together. Minion enemies are easy to defeat, while the Desert boss is intentionally much more challenging. Enemy AI is still a work in progress. 😅 #Bevy #Rust #IndieGame
I don't really understand GLSL shaders yet, so an AI assistant suggested I switch to WGSL.🥲 #bevy bevy.org/examples/sha...
Material
A shader and a material that uses it
bevy.org
I've made my Tekkk project playable on GitHub, with gamepad support included. I'll continue developing and improving it until the official game release. Feel free to try it out and follow the project's progress: github.com/abc3dz/Tekkk #Bevy #Rust #Gamedev
I've made a simple game that only takes a few minutes to play. It may still have a few bugs. 😄 Play Bat Flight: abc3dz.itch.io/bat-flight I'm challenging myself to build games entirely in code with #Bevy Engine, while learning #Rust and ECS. #indiegame #gamedev
Although I'm interested in Rust, modular programming, and ECS, I'd rather keep learning by building games with my own art style and original assets. Checking out my repo: github.com/abc3dz/Bat_F... #bevy #gamedev #indiegame
Fixed: I wanted to edit a material without clearing inheritance, so I could still modify the model later if needed. #godot
I’m working on a small prototype game using Godot-Rust and planning to share devlog videos showing the development process step by step. Still learning along the way, but excited to share the progress. Check out my repo: github.com/abc3dz/Mixxx #Godot #Rust #SoloDev
Ragnarök is over. But survival isn’t. The Last Nordic Tribe - May 7 Wishlist on Steam ↓ store.steampowered.com/app/3435710/...
I’ve created a beginner-friendly video on getting started with Godot-Rust. #Godot #Rust #beginners
Godot Rust can get pretty complicated from my experience. I’ve tried Godot C# too, and it’s just as tricky. GDScript is definitely the easiest, but I like experimenting. Right now I’m making a small game before moving my current project from C# to Rust.
Spent hours debugging on Ubuntu 24.04. Turns out a broken NVIDIA driver was breaking everything (audio, Wi-Fi, Bluetooth). Fixed. Moving on. Continuing development on a crazy cool game 🚀
new hud portraits in action ft. 3 dummy players #indiedev #indiegame #gamedev #platformfighter #godot
I ended up rolling back to #Godot 4.3 C# to get the Steam SDK working on Ubuntu 24.04. After trying to troubleshoot with several AI LLMs, this was the most stable solution I found. I’ve documented the steps here in case it helps anyone else: gist.github.com/abc3dz/3c2da...
Add cloud shadows to your game. This is non-negotiable and I won't be accepting any excuses -- #indiegame #indiedev #gamedev #rpg
Bouncy Spirits in my upcoming game Sagoskogen in the deep Elder forest. Cozy, Exploration, Survival. #indiegame #cozy #cozygame #stardewvalleylike #unity
Most developers playtest their games for a short time. I playtest mine for a long time. 😅 #indiegame #solodev #godot
A demo for the heavy jab attack @detectonomicon.bsky.social #gamedev #IndieGame #IndieDev #PixelArt #Horror #godot