Angela Dai

@adai.bsky.social

Associate Professor, 3DAI Lab @ TU Munich https://www.3dunderstanding.org/

📢WorldMesh is accepted to #ECCV2026, and we're releasing the code today! 🎉 Led by Manuel Schneider: navigable, multi-room 3D scenes from a text prompt, with a mesh scaffold conditioning image diffusion for global consistency + photorealistic detail. 👇 t.co/8fXCl2flIu

📢UnfoldArt recovers articulated 3D objects from image or text! Amine Boudjoghra uses 🤖multi-agent reasoning for articulation +🎥 video priors for high-fidelity geometry & interiors → Get interactable URDFs for furniture, helicopters, humanoids, & more! 👉https://aminebdj.github.io/unfoldart/

Check out our #ECCV2026 work on visibility-guided flow matching for scan completion, mesh-guided 3d world generation, artist-like 3d mesh generation, & agentic 3D world synthesis! Congrats Quan Meng, Manuel Schneider, Haoxuan Li, Ziya Erkoc for amazing work :)

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Come by our ScanNet++ workshop at #CVPR June 3 in 710, 1:00pm onwards! 5 exciting keynotes on world models, NVS & 3D gen+perception and more, from Andrea Tagliasacchi, David Novotny, Or Litany, Peter Hedman, Deva Ramanan, and talks from benchmark winners! Check it out: t.co/DtU3Qg3jqd

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📢Diff3r: fast feed-forward 3DGS + per-scene optimization Yueh-Cheng Liu predicts optimization-ready 3DGS init end to end, computing implicit gradients via Implicit Function Theorem + Gauss-Newton approximation for fast & stable results Check it out: liu115.github.io/diff3r