Adam Bromell

@adambromell.info

🟥 Game dev c. 2001. College dropout. 🟩 Co-founder, Astroneer’s dad @systemera.net 🟦 Creative Dir. @starseekergame.systemera.net ⬛ Photography www.instagram.com/yeti.snaps

Gotta catch ‘em all. There’s an app called Spot that pings you when a plane, the ISS, a train, or a tracked sea creature is passing nearby. React fast enough and you AR-snap a photo straight into your collection. I’m nearly on my 80th plane and it’s been four days.

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Organizing a disorganized space remains my #1 way to destress. Batteries. Tape. Furniture pads. Erasers. Stud finder. Cable conduits. Key caps. Magic the Gathering decks. Watch straps. Tape measure. Tylenol. All of it. Everything. Stored in cubbies. Snug as a bug and I am calm.

Starseeker is out June 11th on all platforms in early access. The earliest doodle I could find in a notebook was dated May 20th, 2019. I've been thinking about this game for 7 years almost to the day. And now its out in a few weeks????

STARSEEKER: Astroneer Expeditions@starseekergame.systemera.net · 3mo ago

Get ready to join the crew! 🚀 Starseeker: Astroneer Expeditions is coming to Early Access on June 11. Work together with the space station to take on planet-wide challenges, lead expeditions into alien worlds, and more!

⭐️⭐️⭐️⭐️/5 A slow burn with stellar animation and art. I couldn’t help but think about Cairn when I watched. Mountaineering being the obvious connection but more so in how it unpacks obsession and dedication; if you’ve ever stubbornly needed to finish something at high cost(s), this will resonate.

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Miro ➡️ Capacities has been a great flow for capturing ideas (game designs, art projects). Visualize and map it out in Miro then move that over to Capacities for expanding on and detailing. Miro for the top down and Capacities for the bottom up.