I made a Plato's Rave idle game to be completed while listening to the infamous #MBMBaM episode. platosrave.club free, ad-free, young, dumb, and full of... you know (humour) source code link on page @justinmcelroy.bsky.social @travismcelroy.bsky.social @griffinmcelroy.bsky.social plz and sry
🔺aebrer - (Drew Brereton)
@aebrer.xyz
Entropist, scientist, generative artist. He/They. Future ghost. Portfolio: entropist.ca Name pronounced as "A-Brer" -> ae as in fae
Colourdle #2 🟩🟩 🟩🟩 🟩🟩 🟩🟩 🟩🟩 Score: 1000/1000 colourdle.ca lol I made a new daily game about guessing colors
Colourdle — Name That Colour
A daily colour-naming game. See a colour, guess its name. Scored by name similarity and perceptual colour distance.
colourdle.ca
In clinical trials, back-translation is standard QA: translate, blind-translate back, compare. I applied it to AI plans with Toki Pona: a conlang with ~130 total words. If your plan can't survive 130 words, it wasn't clear enough to build on. github.com/aebrer/toki-pona-sona-pona #ClaudeCode
GitHub - aebrer/toki-pona-sona-pona: toki pona, sona pona — a Claude Code skill that uses Toki Pona as a complexity linter for plans and ideas
toki pona, sona pona — a Claude Code skill that uses Toki Pona as a complexity linter for plans and ideas - aebrer/toki-pona-sona-pona
github.com
v0.12.0 - Entropy-Locked Lighting Flickers (and what the f*ck is entropy locking?)) - DEEP YELLOW aebrer.itch.io/deep-yellow/...
I am working on new environments for the UNDERKEEP game made by Rake In Grass studio. If you like dungeon crawlers, you should try the freshly released demo on Steam! #pixelart #indiegames
Every Texture is a Python Script - DEEP YELLOW aebrer.itch.io/deep-yellow/... #indiegames via @aebrer A blogpost about how I'm using python and generative art practices to make all the textures for my game.
v0.11.X - Dynamic Lighting System! - DEEP YELLOW aebrer.itch.io/deep-yellow/...
v0.11.X - Dynamic Lighting System!
Lighting the Backrooms When I started Deep Yellow, every level was lit the same way: a flat ambient wash plus a small light attached to the player. It worked, but it looked like a game jam project. Th...
aebrer.itch.io
I built a minecraft server mod that connects to an LLM backend and lets "gods" interact with the game world as you play: github.com/aebrer/minec... check it out! :)
GitHub - aebrer/minecraft-god: Bedrock Minecraft server with an LLM god watching over players
Bedrock Minecraft server with an LLM god watching over players - aebrer/minecraft-god
github.com
DEEP YELLOW v0.10.0 — DOORS The Backrooms now have doors. DOORS. 30% of eligible hallway tiles spawn doors. They open when you walk into them. They close behind you. They never spawn adjacent to each other (a door has standards). #GODOT #backrooms aebrer.itch.io/deep-yellow
I open-sourced Carcin: a Telegram bridge for Claude that actually works. Full tool use, live streaming, session management, non-blocking /stop. The fix other bridges miss: concurrent stderr draining to prevent deadlocks. github.com/aebrer/carcin #OpenClaw #ClaudeCode #OpenSource
GitHub - aebrer/carcin: Claude Code from your phone, via Telegram.
Claude Code from your phone, via Telegram. Contribute to aebrer/carcin development by creating an account on GitHub.
github.com
WIP, but I'm four months in now. Core game is there. No sound or anything yet but any feedback or comments on itch are welcome aebrer.itch.io/deep-yellow v0.8.1 is finally looking pretty good make sure to use the auto explore function! #godot
DEEP YELLOW by aebrer - Drew Brereton
Every step is a turn. Every turn is a fight.
aebrer.itch.io
Released v0.5.1 last night! Learning a ton about #godot as I go! aebrer.itch.io/backrooms-po... The entire core game loop is now in place, you can level up, find items, explore the infinite backrooms, fight monsters, die, and get a high score!
Backrooms Power Crawl by aebrer - Drew Brereton
Turn-based PSX Style Suvivors-like Rogue-like set in the Backrooms
aebrer.itch.io
just started having recency bias and i love it. easily the best bias
My latest #genart piece: CORAL HUNTING entropist.ca/works/coral-... it's on @objkt.com this time, live version hosted there and on my personal website (data hosted on IPFS naturally) #CC0, open source etc. Heavily inspired by but eventually evolved away from "Device 1" by @ertdfgcvb.xyz
CORAL HUNTING
Entropy-locked ASCII screensaver where each seed generates its own character vocabulary through a random walk. Hunt for coral-like moiré patterns by resizing your viewport.
entropist.ca
@ertdfgcvb.xyz hey :) I am working on a new piece and I used Device 1 as inspo for some webgl rendering code and some of the ASCII symbol palette. I'm curious if you like it and also if I can have your permission to publish it: entropist.ca/WIP.html
THE FALL (ASCII) - Work in Progress - Drew Brereton
entropist.ca
The website/gallery is getting super polished! entropist.ca/works/petite... I now have per-page social media previews working :))) #genart #generative #creativecoding #entropylocking
petite chute
A piece about color exploration and palettes. Just something soothing to stare at that makes you feel good. A 16x16 grid of pixels with background color cycling.
entropist.ca
aebrer.xyz/works/beginn... Finally working on my homepage. Going to make it a detailed gallery of my art. Context and commentary provided. Claude is helping me in the role of archivist, and its behaviour may or may not be getting a little weird the more it understands from the codebase as we go
#VSS365 Finally, the data was laid out in front of me, and patterns swam in front of my eyes. The longer I looked the more I felt I could sense something #malignant behind the pattern of "random" disappearances. Firstly, each happened next to an HVAC vent. Secondly, they seem to be coming closer.
#VSS365 A field of flowers, scents flowing. It almost feels like I'm back on the surface, outside. Close my eyes and imagine a wind not associated with a clanking semi-sentient HVAC system with more attitude than my maternal grandmother. As if summoned, I feel a cold breeze like a premonition.
“Gran was #audacious,” I said in the eulogy, sharing her wildest quips. The room shifted uncomfortably. I smiled. She was still making them squirm. Then came a familiar laugh. I don’t think anyone else heard it, but it was enough to make me continue her good work… #vss365
a woman wearing glasses and a wig is making a face .
ALT: a woman wearing glasses and a wig is making a face .
media.tenor.com
#VSS365 "BE #AUDACIOUS" the door said. No handle, no knob. Just a slight recess in the tile wall with a steel shutter pulled down. I can't even see if there's a camera or something. I'm standing in front of the door, dressed like this, and all I can think is: "I hope I don't have to do a dance."