à la mode games

@alamodegames.bsky.social

you know, like, with ice cream? Indie game dev team of two. Our game Sorry We're Closed is out now!!!

Sorry We're Closed and helping build the SWC community has made a huge impact on my life 😭 It is such an authentic indie passion project, and seeing that labor of love be lifted up in the way that it has... it's inspired me to continue to make art! Much love to everyone that made it possible!! 🫶

a selfie in Michelle cosplay, wielding my handmade Devil's Maw axea part of my SWC (inspired) collection, my cosplay prop, the record, a needle-felted Mimi, and a red phonea multimedia Mimi sculpture i made! she ia on a base that reads "It's a rat."

Good [INSERT TIME OF DAY] my fellow art-y people ✏️ -MICHELLE- Inspired by recently discovered indie game 𝕊𝕠𝕣𝕣𝕪 𝕎𝕖'𝕣𝕖 ℂ𝕝𝕠𝕤𝕖𝕕 by of it's unique style and combined with the dramatic flair of high fashion photography This was something completely new for me. I USED COLOR <3 #MarKUNST #FanArtFriday

A photo of me -MarKUNST- holding up my sketchbook showing my new fan art for the indie game 𝕊𝕠𝕣𝕣𝕪 𝕎𝕖'𝕣𝕖 ℂ𝕝𝕠𝕤𝕖𝕕

#Art #Artwork #Artist #Artsky #FanArt #Videogames #IndieGameAn illustration of a woman leaning her back against an oversized water bottle.
She is wearing a neon pink fur coat and the purple skirt alongside some green sucks peeking out of her dark purple boots.
She keeps her left hand close to her chest while the other hangs down,holding what looks like a shotgun with an eye,teeth and what one can only describe as a halo and angel wings.
Her hair is baby blue and relatively shirt except for the two strands ending in some curls,framing her face. 

The oversized water bottle she leans on has the logo of the game 𝕊𝕠𝕣𝕣𝕪 𝕎𝕖'𝕣𝕖 ℂ𝕝𝕠𝕤𝕖𝕕 on it on bright stylized letters. 

The entire artwork was first done as a pencil sketch on paper which was then wildly colored in with markers to give it a highly neon effect. It was all topped off by adding wild,free-flowing black outlines to give the entire artwork a sketchy,yet dramatic look.

Today is the last day of Dreams on a Pillow's main campaign. Despite Israel massacring people in several countries including Palestine - here's a courageous Palestinian-made game about where it all started -about the 1948 Nakba- and on how things were before it. www.launchgood.com/v4/campaign/...

“Dreams on a Pillow” is in development - Help Us Tell The Full Story | LaunchGood | LaunchGood

Development of the stealth adventure game about the Nakba is underway. New game trailer headlines a final crowdfunding push for remaining budget until release.

launchgood.com

🔪The Day Has Come🩸 IT’S KUMITANTDAY! ‼️Available on PC NOW - Kumitantei: Old-School Slaughter is here to test your wits, resilience, and detective skills in a love letter to 80s & 90s anime that combines all your favorite adventure game tropes. Get it TODAY!

Just putting this out there as we as a studio have no interest in generative AI, and it's upsetting for it to look like I'm going to be attending this or have any sort of connection to it. I've contacted @bafta.org in the hopes of getting the photo removed.

C.Bedford@cbedford.bsky.social · 3mo ago

It's come to my attention that @bafta.org is using a photo for a talk I did in 2024 for a talk coming up this year about generative AI. I have no association with it what so ever and want to make it clear that I am NOT participating in this event nor will be attending it.

A photo of myself and another panelist from a talk in 2024 being used for an event this year with a different title.