Andrea Int.

@andreintg.bsky.social

Game dev / tools Co-founder unbound_io Made a unity plugin called clayxels Designed an escape-roguelike called nauticrawl Mostly posting my hobby projects here.

I did a thing! I've built an arcade racer to play Sega classics. It took an ungodly amount of work over several months, doing just a couple of hours per weekend. I don't ever wanna do something like this again, but I'm glad it exists now.

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This goji is headed to the states 🗽 Made with nothing but my mouse and SDF clay-like primitives that I move around until I like what I see. Resin printed and airbrushed while my partner yells at me because this stuff stinks.

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Gojiras I made a while ago. SDF sculpted with just a mouse, resin printed and then airbrushed. I'll get back to making more toys once done with my racing arcade cabinet : )

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This is possibly the most insane UI I've ever worked on. Everything had to stay live and feel tactile. But then when you expand a node it needed to become a regular 2D UI, all while juggling relative positions to the 3D objects, like some sort of 2.5D space 😵‍💫🤯

I miss having fun making synths without a single clue of music theory😆 I should try my hand at vibe coding synths using web audio or something like that to scratch the itch.

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