Andrew Hulshult

@andrewhulshult.bsky.social

Composer/Sound Designer/VA My Music: https://linktr.ee/andrewhulshult

Big open maps are cool when they are interesting if your game is built around it, but we need to refocus on the art of level design. Flow is everything and when you find someone good at it, they make all your mechanics magically learnable without tutorials.

I teamed up with the InfluentiALS Foundation and Bethesda for QuakeCon this year. We are raffling off a gold IDKFA vinyl to one lucky winner! Come down to the InfluentiALS booth next to the main stage and donate for a chance to win. All proceeds go to helping people/families with ALS

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